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Unimplemented HLE functions and games where they're used #1936

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AniLeo opened this issue Jul 17, 2016 · 2 comments
Closed

Unimplemented HLE functions and games where they're used #1936

AniLeo opened this issue Jul 17, 2016 · 2 comments

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@AniLeo
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AniLeo commented Jul 17, 2016

cellGcmSetUserCommand

  • NPEA00014 SUPER STARDUST™ HD
    s32 cellGcmSetUserCommand(u32 cause)
  • Cars Mater-National Championship Log
  • Blacksite Area 51 Log
  • Transformers The Game Log

cellOskDialogAddSupportLanguage (#1999)

  • BCES00008 Warhawk (lle: libvdec) - Log

cellMsgDialogOpen (#1686)

  • BLJM60016 Virtua Figher 5 (lle: libsre, libspurs_jq, libfiber) - Log

_cellGcmFunc2 (#2529)

  • NPUA80012 Lemmings
  • BLES00083 Surf's Up - Log
  • Blazing Angels Squadrons of WWII

sceNpMatching2CreateContext

  • NPEB01878 Dustforce
@AniLeo AniLeo changed the title HLE cellGcm: cellGcmSetUserCommand (Unimplemented, info here) Unimplemented HLE functions and games where they're used Jul 31, 2016
@Megamouse
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is this issue still necessary with the !syscall functionality of the discord bot?

@elad335
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elad335 commented Oct 26, 2020

Either implmented or LLEd

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