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Topatoi [NPUB30063] graphical issues. #6229
Comments
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Did this work properly before? Was there a clear regression that you can isolate to a particular pull request? |
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I have a suspicion that second bug is on my side. A bug in the videodriver or in the videocard or in Windows OS. It would be great if someone else would test this game. I noticed sliced effect on PC games too, that i played recently, but it is very subtle error. |
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The effect of sliced graphics and flickering also take place using GTX 760 and GTX 1660. |
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I got recently GTX 1650 and can say that I don`t see texture glitches using OpenGL, but other bugs still persist. |
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requiring any read/write buffer options is not a bug, real PS3 has this behavior permanently on (Cell can access RSX memory and vice versa freely) |


This game has a couple of graphical issues.
Broken blur effect on top and bottom borders (can be fixed if write depth buffer is set to true). This bug pretending to be a feature sometimes.

Sliced graphics.


PS3
RPCS3
Flickering light.
Strange texture glitches only on OpenGL. Introduced since AAA fixes #4973.


Before
After
Video
RSX Capture WDB off
RSX Capture WDB on
Vulkan RenderDoc Capture
RPCS3 write depth buffer off.log.gz
RPCS3 write depth buffer on.log.gz
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