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Oddworld: Stranger's Wrath [NPEB00645] Graphical glitches, vertex issues #6270

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LoStraniero91 opened this issue Jul 27, 2019 · 6 comments
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@LoStraniero91
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RPCS3 version: 0.0.6-8420-230c3d55 Alpha
System specs: i9-9900k/32 GB/RTX 2080 Ti/Windows 10.0.17763

Note: Tested with game version 1.00 (the original release), the issues still apply with 1.02 and probably 2.00 (which is a pre-patched rerelease with fixes and additional features).

The game suffers from graphical glitches in form of overblooming (in neon signs, lights, water and other effects) and stretched vertex in all characters (all seen in the screenshot).
RPCS3.log.gz

Immagine

@LoStraniero91
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Still valid as 0.0.7-9195-46ca39ec
STR

@AniLeo AniLeo added the Bug label Feb 1, 2020
@LoStraniero91
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Still valid as 0.0.8-9487-7d2ed920
Immagine

Provided a RSX Capture, even if by loading it back with RPCS3, I get even weirder graphical glitches.
Immagined
https://mega.nz/#!4mR3XIaK!ctd4A02h8oCxyLW8398OW0XxksRxdlzU5U6UaugqWE4

@Asinin3
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Asinin3 commented Sep 15, 2021

Still an issue?

@LoStraniero91
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LoStraniero91 commented Oct 3, 2021

0.0.18-12862

Yes, still an issue.

image

EDIT

The overbloom is fixed, but now there's a new glitch regarding the skybox: there's some weird ghosting/trailing going on. You can see it on the left.

image

@LoStraniero91
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Still an issue in 0.0.25-14373

Do you need some updated RSX captures?

@kd-11
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kd-11 commented Nov 13, 2022

Wouldn't hurt to add. Though usually vertex issues are usually caused by SPU problems which is why this is not on my queue.

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