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LittleBigPlanet Demo [NPEA00147] uses socket type 10 #8000
Comments
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May be related to #8416. idk |
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@CookiePLMonster retest please and update OP |
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No change as of RPCS3 v0.0.14-11759-1446254a, with an identical log spam as in the attached log files. |
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I am pretty sure that type 10 was added by galciv's rpcn PR. So the log should look a bit different |
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I thought the same, alas no. |
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Now SYS_NET_SOCK_STREAM_P2P is implemented, but the game still doesn't work The ticket needs to be updated |
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Updated the issue with a new log from the demo. Now the game proceeds to the intro FMV, and softlocks after. |
LBP Demo and early unpatched disc versions of the full game use
sys_net_bnet_socketwith type 10. Coincidentally, later patched versions do get in game and usesys_net_bnet_socketwith type 6 instead. It's very likely that the fact type 10 is unimplemented causes said softlock.Attaching logs from the Demo and the full game:
RPCS3-full.zip
Demo logs updated 12.03.2024 - RPCS3.log.gz
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