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Star Wars: The Force Unleashed II [NPUB30695]: Broken gfx #8244
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The full game is still broken because of this regression from almost a year ago :( #9199 Tried on today's build and no change - it's either infinite spinner or if I can reach the menu freeze on pressing Start. Tried toggling a ton of setting including xfloat and couldn't find anything that fixed it. |
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Edit: Enabling Accurate xfloat didn't seem to make any difference. I would like to thank you @kd-11 for all of the work you've been doing! With how bad the PC port of this game is, RPCS3 may become the definitive way to play it. |
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Hello, just wanted to confirm if this was still being looked at. Cheers! |
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likewise, is this issue still being worked on? |
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No need to worry. This issue is still open. Afaik as long as star wars force unleashed 1 and 2 share the same/similar issues then the fix may already exist but is too slow. Let's give it some more time in the oven and realize things take months not weeks or days to fix sometimes. |
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Can this be closed? |




E {RSX [0x01e385c]} RSX: Unsupported depth conversion (0x84)
E {RSX [0x029314c]} RSX: FS exports depth component but depth test is disabled (INVALID_OPERATION)
RPCS3.log.gz
Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM
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