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Regression: Metal Gear Solid: Peace Walker - Missions with required equipment refuse to start (#9065) #9095
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Same thing here |
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After testing many builds,i can conclude that the new builds re the problem. Build 11032 breaks peace walker for me. Every build from 11023 and before works flawlessly. Please look into this, rpcs3 team. |
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It's possible that 0.0.12-11032 (#9065) breaks it, but weird |
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After investigation the change to return a real mac address is the one that breaks it, I want to investigate a bit further before doing a revert(kinda worried it would break lan games). |
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Using 0.0.12-11023 (Windows build), which is the last build that worked apparently. |
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Same problem! all builds after 11023 have this issue |
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Can also confirm this with the latest version. Is possible to do a workaround just for this game? |
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Would love to see a workaround just for this game. |
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comfirmed working technique, don't know if we can auto patch it but at least we can play the game with the last version |
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Awesome news! Thanks a lot |
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On latest version(0.0.16-12316-44f0ca08 Alpha) when you enable simulated PSN enemies for some reason can see you and shoot you through the walls, also C4 does not plant where it requiered to(actually you cant plant it at all). |
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On version (0.0.16-12366-6ac9e6f9 Alpha) and experiencing the same issue (Enemies seeing and shooting through objects and not being able to plant C4) regardless of simulated PSN being on or off. |
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same issue on build 0.0.26-14727-23da7703. The above solution also does not work. |
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Hello, it seems that this bug is still present in the latest build (0.0.26.14743), at least on macOS 13.2.1, running on a apple M1. So far, the network trick doesn't work either |
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This issue is still present with build 14845 running macOS 13.3 on M2. Network workaround from earlier also does not work. |
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It did work to me in Windows 10 ♥ |
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I think the issue on mac is unrelated, it should be a macOS specific issue regarding fetching the mac address For the people on Windows that were able to solve this by setting the emulator to connected: were you using a savedata file originally created in the emulator or did you import a savedata file from a PS3 console? |
I am using save made by RPCS3 |
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The psn option only shows RPCN so I can't fix the issue |
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I also have this problem on Mac M1 Max, so sad it is not yet fixed Apparently they had the same issue on ppsspp running through retroarch: hrydgard/ppsspp#13115 Was fixed by setting a fake MAC address |
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I was able to find a workaround for this. Tested on Metal Gear Solid HD Collection [BLUS30847] with commit b5aac6d |
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I have the same issue on the latest macOS build. |
So it works or not? Your comment is too ambiguous. Or are you happy that it doesn't work? |
Heads up that acting like an entitled brat though irony will get you blocked. It's a FOSS project and you're entitled to nothing. No one in the core team uses macOS, so the build is provided as is and maintained by contributors, with the alternative being dropping macOS support from upstream altogether. Using RPCN and enabled network sets a mac address, but from what I remember, in this game, the mac addr info is somehow tied to the savefile, so you might want to try starting a new game with networking and see if the issue persists. |
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Unfortunately, the issue persists for me on Mac OS, even with the recommended Network settings. Is there any way to change the MAC Address manually? |
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Still a problem, I'm on M2 Macbook Air with MacOS 15.1.1 and using the recommended network settings. |


Missions that require a certain item in Metal Gear Solid: Peace Walker cannot be started even after equipping the required item. This issue didn't happen on previous builds of RPCS3. Unfortunately I can't recall exactly after which build this problem started to happen as there have been multiple releases since the last time I played the game. I'm fairly sure this bug has never happened on original PS3 hardware as well.
I've tried both PAL and NTSC versions of the game, the bug happens on both of them.
Screenshots and the log file have all been uploaded here.
RPCS3.log


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