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Regression: Metal Gear Solid: Peace Walker - Missions with required equipment refuse to start (#9065) #9095

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TacticalBooger opened this issue Oct 19, 2020 · 29 comments
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@TacticalBooger
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Missions that require a certain item in Metal Gear Solid: Peace Walker cannot be started even after equipping the required item. This issue didn't happen on previous builds of RPCS3. Unfortunately I can't recall exactly after which build this problem started to happen as there have been multiple releases since the last time I played the game. I'm fairly sure this bug has never happened on original PS3 hardware as well.

I've tried both PAL and NTSC versions of the game, the bug happens on both of them.

Screenshots and the log file have all been uploaded here.

  • Windows 10
  • CPU: Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz (12 CPUs), ~3.5GHz
  • GPU: NVIDIA GeForce GTX 1070
  • Driver version: Version 456.71
  • RPCS3 Version: 0.0.12-11042-a90801e2 Alpha

RPCS3.log
Item is equipped
Mission refuses to start

@paulocoe
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Same thing here

@StavrosKoul
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After testing many builds,i can conclude that the new builds re the problem. Build 11032 breaks peace walker for me. Every build from 11023 and before works flawlessly. Please look into this, rpcs3 team.

@elad335 elad335 added the Bug label Oct 28, 2020
@AniLeo AniLeo added Regression and removed Bug labels Nov 8, 2020
@AniLeo
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AniLeo commented Nov 8, 2020

It's possible that 0.0.12-11032 (#9065) breaks it, but weird
Can you confirm?
Confirmed through Discord

@AniLeo AniLeo changed the title Metal Gear Solid: Peace Walker - Missions with required equipment refuse to start. Regression: Metal Gear Solid: Peace Walker - Missions with required equipment refuse to start (#9065) Nov 8, 2020
@RipleyTom
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After investigation the change to return a real mac address is the one that breaks it, I want to investigate a bit further before doing a revert(kinda worried it would break lan games).

@RainbowCookie32
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Using 0.0.12-11023 (Windows build), which is the last build that worked apparently.

@RPCS3 RPCS3 deleted a comment from snakeeater4526 Dec 19, 2020
@RPCS3 RPCS3 deleted a comment from snakeeater4526 Dec 19, 2020
@Antendo22
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Same problem! all builds after 11023 have this issue

@darthshot
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Can also confirm this with the latest version. Is possible to do a workaround just for this game?

@GreenStormy
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Would love to see a workaround just for this game.

@DEEPlThr0aT
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Hi guys i fixed this by enabling network status and simulated psn

image

@Antendo22
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Hi guys i fixed this by enabling network status and simulated psn

image

That works!!

@snakeeater4526
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comfirmed working technique, don't know if we can auto patch it but at least we can play the game with the last version

@paulocoe
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Awesome news! Thanks a lot

@DarwinWattersonRU
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On latest version(0.0.16-12316-44f0ca08 Alpha) when you enable simulated PSN enemies for some reason can see you and shoot you through the walls, also C4 does not plant where it requiered to(actually you cant plant it at all).

@MrPokadex
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On version (0.0.16-12366-6ac9e6f9 Alpha) and experiencing the same issue (Enemies seeing and shooting through objects and not being able to plant C4) regardless of simulated PSN being on or off.

@1984romeo
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Hi guys i fixed this by enabling network status and simulated psn

image

bro thanks a lot it works

@burnerbots
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same issue on build 0.0.26-14727-23da7703. The above solution also does not work.

@aaaldo
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aaaldo commented Feb 25, 2023

Hello, it seems that this bug is still present in the latest build (0.0.26.14743), at least on macOS 13.2.1, running on a apple M1.

So far, the network trick doesn't work either

@rfdat
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rfdat commented Apr 7, 2023

This issue is still present with build 14845 running macOS 13.3 on M2.

Network workaround from earlier also does not work.

@RedSparkie
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It did work to me in Windows 10 ♥

@AniLeo
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AniLeo commented Jun 24, 2023

I think the issue on mac is unrelated, it should be a macOS specific issue regarding fetching the mac address

For the people on Windows that were able to solve this by setting the emulator to connected: were you using a savedata file originally created in the emulator or did you import a savedata file from a PS3 console?

@FlexBy420
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I think the issue on mac is unrelated, it should be a macOS specific issue regarding fetching the mac address

For the people on Windows that were able to solve this by setting the emulator to connected: were you using a savedata file originally created in the emulator or did you import a savedata file from a PS3 console?

I am using save made by RPCS3

@sDetective
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sDetective commented Jul 10, 2023

The psn option only shows RPCN so I can't fix the issue
Update: I found that turning on network status to connected and maybe having the RPCN option on to

@goooseman
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I also have this problem on Mac M1 Max, so sad it is not yet fixed

Apparently they had the same issue on ppsspp running through retroarch: hrydgard/ppsspp#13115

Was fixed by setting a fake MAC address

@cwook
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cwook commented Aug 9, 2024

I was able to find a workaround for this.
Set the Network Status to Connected. I didn't change any other settings.
image

Tested on Metal Gear Solid HD Collection [BLUS30847] with commit b5aac6d

@nrlquaker
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nrlquaker commented Sep 2, 2024

I have the same issue on the latest macOS build.
Network Status trick doesn't work.

@AniLeo
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AniLeo commented Sep 6, 2024

wow, after all these years. the Mac version of RPCS3 still can't play this game. bravo. Mac Mini M1 RPCS3 for Mac. Build 0.0.33-16897 (latest as of today 20240906)

So it works or not? Your comment is too ambiguous. Or are you happy that it doesn't work?

@AniLeo
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AniLeo commented Sep 7, 2024

wow, after all these years. the Mac version of RPCS3 still can't play this game. bravo. Mac Mini M1 RPCS3 for Mac. Build 0.0.33-16897 (latest as of today 20240906)

So it works or not? Your comment is too ambiguous. Or are you happy that it doesn't work?

Do you understand how irony works? CAN'T is short form of CANNOT. negative. doesn't work. I'm still stuck at futon item request mission prep unless I figure out how to utilize the fake MAC address to bypass the system requirement.

Heads up that acting like an entitled brat though irony will get you blocked. It's a FOSS project and you're entitled to nothing. No one in the core team uses macOS, so the build is provided as is and maintained by contributors, with the alternative being dropping macOS support from upstream altogether.

Using RPCN and enabled network sets a mac address, but from what I remember, in this game, the mac addr info is somehow tied to the savefile, so you might want to try starting a new game with networking and see if the issue persists.

@henzo96
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henzo96 commented Oct 21, 2024

Unfortunately, the issue persists for me on Mac OS, even with the recommended Network settings. Is there any way to change the MAC Address manually?

@cloudgouger
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cloudgouger commented Nov 22, 2024

Still a problem, I'm on M2 Macbook Air with MacOS 15.1.1 and using the recommended network settings.

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