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Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut #12881
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Implemented emulation unpausing using the START button, implementing part of #12539. This works very well with the new savestate pause state by default. |
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… manually Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
| rsx::overlays::queue_message(localized_string_id::EMULATION_RESUMING, 2'000'000); | ||
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| m_resume_emulation_flag = true; | ||
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| for (u32 i = 0; i < 40; i++) | ||
| { | ||
| if (!Emu.IsPaused()) | ||
| { | ||
| // Abort if emulation has been resumed by other means | ||
| m_resume_emulation_flag = false; | ||
| break; | ||
| } | ||
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| thread_ctrl::wait_for(50'000); | ||
| rsx::set_native_ui_flip(); |
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I think these 3 magic numbers should be calculated from a single variable.
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The message "Press and hold the START button to resume" shows up even when the emulator is frozen by a log.fatal() assertion. (e.g. |
FPS_.29.57._.Vulkan._.0.0.24-64201fe4.Alpha._.patch-6._.local_build._.Persona.5.NPUB31848.2022-10-29.15-50-56.mp4
Implements part of #12539