RSX/Qt: Reuse gs_frame if possible#16500
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While here can we reuse the game window during the overlay home menu -> restart game? Thank you |
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RPCS3.log |
Should both work now. Although the first bug you described was not related to the continuous mode |
Looks good, and feels good. |
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Was this reuse gs_frame removed from the llvm cache batch creation? I am observing in 0.0.36-17928 that gs_frame closes between each game during batch llvm cache creation. I wanted to migrate the LLVM Cache Batch Creation progress dialog into the gs_frame as a progress "native" overlay above the compiling PPU modules progress dialog. |
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