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libfs.sprx enabled #2722

Merged
merged 14 commits into from
Apr 26, 2017
Merged

libfs.sprx enabled #2722

merged 14 commits into from
Apr 26, 2017

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Nekotekina
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@Nekotekina Nekotekina force-pushed the master branch 2 times, most recently from 2213545 to 31d0679 Compare April 22, 2017 14:59
@woody2014
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since sys_fs rewrite brutal legend Error disk can not be read

@JackTerok
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Sonic Unleashed went from stuck in Loading screen with 0.03 FPS to 20 FPS in Loading Screen. Doesn't crash but gets stuck in an Loading screen Loop with:

U {PPU[0x1000013] Thread (LoadScheduler) [0x0291b9a8]} sys_fs TODO: sys_fs_test(arg1=0x6, arg2=0x0, arg3=*0xd0183050, arg4=0x4, arg5=*0xd0182be0, arg6=0x420) -> CELL_OK

RPCS3.log
https://drive.google.com/file/d/0Bzv00_6oh0fhNkQ4c2htZUE0QWc/view?usp=sharing

@JackTerok
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JackTerok commented Apr 22, 2017

Also, Kingdom Hearts 1.5 and Kingdom Hearts 2.5 stopped working. Now only showing black screen with FPS. Was ingame in KH 1.5 and Menue in KH 2.5 before.

RPCS3.log
https://drive.google.com/file/d/0Bzv00_6oh0fhcFBDSGZlQXJ6LWs/view?usp=sharing

@Nekotekina
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KH must be fixed, thanks.

@JackTerok
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Can confirm. KH is working again.

@SakataGintokiYT
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SakataGintokiYT commented Apr 23, 2017

Some games showing this :
Fotoszok.pl
There is not enough avaialbe space in HDD (...) Log:
Error dialog-Log:


Some games doesn't start up:
Log:

Log:


Some games have problem with install trophy

Fotoszok.pl

U {PPU[0x1000000] Thread (main_thread) [0x010a42c0]} sys_fs TODO: sys_fs_fcntl(): Unknown operation 0xc0000002 (fd=4294967295, arg=*0xd003f350, size=0x28)
E {PPU [0x1000000] Thread (main_thread) [0x00524dc0]} cellSysutil: Installation of the trophy data failed.
There is not enough free space on the main unit storage.
At least 4 MB of free space is required to save the trophy data.
Please finish the game and secure the necessary free space.

Log:

@JackTerok
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JackTerok commented Apr 24, 2017

Sonic Unleashed gets past the first loading screen now. Shows Sega intro then gets stuck in a loop or crashes in the next loading screen sometimes.

RPCS3.log:
https://drive.google.com/file/d/0Bzv00_6oh0fheGlQbjhCd2NIMTQ/view?usp=sharing

@Zangetsu38
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Zangetsu38 commented Apr 24, 2017

Disgaea 3 boot works.
DMC HD works but only in Auto, with lv2 only freezed in black screen.
A.O.T., no change,
Dengeki Bunko Fighting Climax, also no change
Eternal Sonata boot fixed.

@AniLeo
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AniLeo commented Apr 24, 2017

Sonic Unleashed (Demo) is okay now (like it is on master)
image

@NeilAvent
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Unable to start Ni no kuni BLUS30947 with this build

@AniLeo
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AniLeo commented Apr 24, 2017

What error do you get?
image

NPEB90452 works here

@NeilAvent
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It loads when using 41a6185f but not when using d48723aa.

I've tried various settings for PPU/SPU but all same result
The main window opens, but title bar just says "GSFrame[OpenGL]" instead of going to frame counter. Log attached.
kunilog.txt

@SakataGintokiYT
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@Nekotekina

Ratchet and Clank® Future: Tools of Destruction-Demo-{NPUA98153}

E {PPU[0x1000012] Thread (fios mediathread) [0x008b6ee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED

Log:


Ricochet HD-{NPEB00223}- Infinite loading screen

E {PPU[0x100000b] Thread (Game-Data Preloader) [0x0070c198]} sys_fs: sys_fs_open(“/dev_hdd0/game/NPEB00223/USRDIR/Data/Cache/CFLs/Background.cfl”): failed to open file (flags=0, mode=0)
E {PPU[0x100000b] Thread (Game-Data Preloader) [0x0070c198]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT

Log:

@AniLeo
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AniLeo commented Apr 24, 2017

@Blaypeg That's not the full log. Full log is RPCS3.log
Don't use liblv2 for Ni no Kuni, use Automatic Library Loading.

@NeilAvent
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You're right, it loads fine with Automatic Library.

Sound is improved from few builds previous. Thanks for help

@Nekotekina Nekotekina force-pushed the master branch 2 times, most recently from b8c109f to 923bb0b Compare April 25, 2017 00:35
@Zangetsu38
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A.O.T fixed
Dengeki Bunko Fighting Climax, fixed

@Nekotekina
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Any problems remaining?

@SakataGintokiYT
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SakataGintokiYT commented Apr 26, 2017

LEGO Indiana Jones: The Original Adventures

This game stuck in a loop (failed: device not mounted).

E {PPU[0x1000000] Thread (main_thread) [0x009aa090]} sys_fs: sys_fs_open(“GAME.DAT”) failed: device not mounted
E {PPU[0x1000000] Thread (main_thread) [0x009aa090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED

Log:

@SakataGintokiYT
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Can you check this ?

Call of Juarez: Bound in Blood Demo

E {PPU[0x1000000] Thread (main_thread) [0x0209bee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED
E {PPU[0x1000000] Thread (main_thread) [0x01423bb4]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/CoJ2/Out/”) failed: device not mounted
E {PPU[0x1000000] Thread (main_thread) [0x01423bb4]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED
E {PPU[0x1000000] Thread (main_thread) [0x0209bee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED
E {PPU[0x1000000] Thread (main_thread) [0x014238a8]} sys_fs: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/CoJ2/Data0.pak”) failed: device not mounted
E {PPU[0x1000000] Thread (main_thread) [0x014238a8]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED
E {PPU[0x1000000] Thread (main_thread) [0x0209bee4]} 'sys_fs_stat' failed with 0x8001003a : CELL_ENOTMOUNTED

Log:

@Nekotekina Nekotekina merged commit 8055d83 into RPCS3:master Apr 26, 2017
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7 participants