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Minor SPU optimizations #3921

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merged 8 commits into from Dec 19, 2017

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Nekotekina commented Dec 9, 2017

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@Nekotekina Nekotekina force-pushed the Nekotekina:master branch from b7504fe to 26d362d Dec 16, 2017

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raveskirza commented Dec 17, 2017

Looks like their is a problem with the PPU LLVM cache in this PR
Uncharted 2 in Master with LLVM, the game shows intro screen and then dies with trap error
RPCS3-Master.log.gz

With this PR LLVM option, the game dies with trap error without showing the intro screen.
RPCS3 with PR build and PR LLVM cache.log.gz

When the LLVM cache from Master was used with this PR, the game showed intro screen and then died wth trap
RPCS3-PR Build with LLVM cache of Master.log.gz

When using Interpreter Fast with this PR, the game shows intro screen and then dies. So looks like the regression is in LLVM cache

@Nekotekina Nekotekina force-pushed the Nekotekina:master branch 2 times, most recently from cc813ba to d46a727 Dec 19, 2017

@Nekotekina Nekotekina force-pushed the Nekotekina:master branch from d46a727 to f24491d Dec 19, 2017

@Nekotekina Nekotekina merged commit f24491d into RPCS3:master Dec 19, 2017

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