New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Make it clearer in the Initiative Panel if a token is invisible to players #1845
Comments
I'm going to try and work on some incremental changes to Initiative this weekend, and this one seems like an easy addition. |
Given that the existing approach is to color the text the same as it's done on the map, what is your plan for the visual aspects of this change? |
The grey vs blue highlight is definitely a good start, but I figured I'd go with the suggestion of shading the token images (and possibly italicizing the token name) in the same way the Map Explorer does. Should help with the visual distinction, and improve some consistency between the UI panels as a bonus. |
Ah, that sounds like a good start. I didn't recall that the MapExplorer used italics... |
The transparency is a bit weird but that may be me not being used to it. It certainly sticks out that something is different about the token. As I don't use the Initiative panel I don't have a strong opinion one way or the other but I think what you have here works. Be nice if the PC tokens stood out a bit more but they match the map and map explorer display so that is something for a broader rework. |
Committed with the transparency and italic text indicators. |
Tested. Tokens not visible to players are partially transparent and use italic text. Working as described. |
Included discussion of UI indicators in the new http://lmwcs.com/rptools/wiki/Introduction_to_Initiative (still a WIP) |
Is your feature request related to a problem? Please describe.
The Initiative Panel doesn't make it very clear to the GM which of its entries are displayed to players:
Describe the solution you'd like
A clear visual cue for the GM that the tokens are not visible to players.
The Map Explorer displays invisible tokens as semi-transparent to the GM, maybe the same could apply to tokens in the Initiative window.
The text was updated successfully, but these errors were encountered: