From 8baa70b9b7d967fb84c84a58f4b576cdc6739322 Mon Sep 17 00:00:00 2001 From: Benedikt Ziemons Date: Wed, 16 Mar 2016 23:54:05 +0100 Subject: [PATCH] Quick update BUILDING.md --- BUILDING.md | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/BUILDING.md b/BUILDING.md index 79cf01634a..4c038a5e0d 100644 --- a/BUILDING.md +++ b/BUILDING.md @@ -55,13 +55,18 @@ that with gradle you only have two options: Then after opening the newly created project files with your IDE you need to add the folders `api` and `dummy` to your list of source folders. You may need to -specify your Java JDK in the IDE as well. Right now we use Java 8 for -development with Java 6 compliance. +specify your Java JDK in the IDE as well. Logistics Pipes 0.10+ requires Java 8. + Finally to use the predefined run/debug configurations with GradleStart you need to add `--noCoreSearch` to the list of program arguments in both server and client configurations. You can also set your ingame username by adding `--username ` to the program arguments of the client config as well. + + +Right now there is no official way on how to start Minecraft from your developer +environment. The striked paragraph above might still work for you though. This +might change with the switch to Minecraft 1.8+, because of ForgeGradle 2.0. This should have set you up to build and run Minecraft with Logistics Pipes and some included mods from your IDE. If something didn't work that well for you,