Small OpenGL 3D tile-based editor. No formal purpose, just playing around.
C++
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assets
.gitignore
Application.cpp
Application.h
Camera.cpp
Camera.h
Geometry.cpp
Geometry.h
Input.cpp
Input.h
OglRpg.cbp
README.md
Texture.cpp
Texture.h
main.cpp

README.md

Ursa

Not sure what I'm going to do with this.