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Highlights

  • Arctic Code Vault Contributor

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  1. Futures-based QUIC implementation in Rust

    Rust 1.3k 108

  2. OpenXR bindings for Rust

    Rust 66 14

  3. Streaming planetary terrain mapping

    Rust 34 5

  4. Procedural macros for working with Vulkan shaders

    Rust 25 4

  5. Real-time physically-based atmospheric scattering using Vulkan and Rust

    Rust 10 1

  6. Toolkit for building master servers for multiplayer games

    Rust 5 2

1,807 contributions in the last year

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Contribution activity

October 2020

Created a pull request in Ralith/hecs that received 10 comments

Introduce mutation tracking query helper

Seeking feedback. Some initial thoughts: Bikeshedding welcome on the names of things Modified::unset might be annoying to invoke, particularly if …

+133 −0 10 comments

Created an issue in Ralith/hecs that received 6 comments

Optimal event handling

This event handling pattern has came up a few times lately: for (entity, event) in events.drain(..) { if let Ok(components) = world.query_one::<A>(…

6 comments

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