resvg is an SVG rendering library.
resvg can be used as:
The core idea is to make a fast, small, portable, multiple backend SVG library designed for edge-cases.
SVG can be rendered to a raster image or to a backend's canvas (e.g. to a QWidget via QPainter).
Why a new library?
One of the major differences from other rendering libraries is that resvg does a lot of preprocessing before rendering. It converts shapes to paths, resolves attributes, removes groups and invisible elements, fixes a lot of issues in malformed SVG files. Then it creates a simple render tree with all elements and attributes resolved. And only then it starts to render. So it's very easy to implement a new rendering backend.
More details here.
resvg vs librsvg
librsvg is the main competitor to the resvg. And even though that librsvg itself is being rewritten in Rust, as resvg, the architecture of the library is completely different:
- librsvg, currently, is heavily tied to the cairo library, unlike resvg
- librsvg is heavily tied to GNOME which makes it painful to distribute outside the Linux ecosystem
- librsvg doesn't really preprocess input files, rendering them as is
- librsvg has a minimal support of the edge-cases, which leads to rendering errors
resvg vs Inkscape
Inkscape is often used to convert SVG to PNG, but it's not an actual competitor to resvg, since it's still a complete vector editor, not a tiny library. Also, it's very slow. But it has the best SVG support amongst others.
resvg vs QtSvg
Without a doubt, QtSvg is heavily used in Qt applications. But QtSvg itself is very limited. It officially supports only a tiny portion of the SVG Tiny 1.2 subset. In simple terms - it correctly renders only primitive SVG images.
resvg is aiming to support only the static
SVG subset. E.g. no
cursor elements, no events and no animations.
embedded fonts are not yet implemented.
Results of the static subset of the SVG test suite:
Results of the resvg test suite:
You can find a complete table of supported features here. It also includes alternative libraries.
librsvgis slower than
resvgbecause Oxygen Icon Theme is using Gaussian blur heavily, which is expensive.
- QtSvg is fast because it doesn't support Gaussian blur, clipPath, mask and pattern that are heavily used in the Oxygen Icon Theme.
- Inkscape and Batik are slow just because.
- More details.
resvg- rendering backends implementation
All other dependencies aren't written by me for this project.
See docs/build.md for details.
resvg is licensed under the MPLv2.0.