A Super Hexagon Clone
Branch: master
Clone or download
RedInquisitive tabs > spaces
Seriously, who uses spaces these days?!
1
Latest commit 3202c1e Jan 26, 2017
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
buildtools @ 4e6ed21 Update buildtools Dec 26, 2016
media New media files Dec 26, 2016
resource Add render of banner to README.md Dec 11, 2016
romfs Fix level.wav audio file Jan 3, 2017
sdmc Update README.md Jan 20, 2017
source tabs > spaces Jan 26, 2017
.gitignore Code touch ups Jan 1, 2017
.gitmodules Create a 3D banner! Dec 10, 2016
CONTRIBUTING.md Update CONTRIBUTING.md Jan 1, 2017
LICENSE.md uh Jan 5, 2017
Makefile Create a 3D banner! Dec 10, 2016
README.md Update README.md Jan 4, 2017

README.md

Banner Render

Icon Super-Haxagon

Super Haxagon is a Super Hexagon clone for the 3DS. It runs full speed on the old 3DS, new 3DS, and in citra-emu/citra. You'll need ctrulib, citro3d, and sf2dlib to build this application. When downloading the source, make sure to clone with --recursive to grab all of the included dependencies. Finally, remember to delete main.c from the fonts folder so that this program will actually compile.

FAQ

Q: How do I download this?

A: Downloads are available on the releases page.

Q: How do I download the default music?

A: See the readme in the sdmc folder.

Q: How can I create my own levels?

A: You can use Haxa-Editor! Follow the directions in the README.md of that repository for more details.

Q: I made this really cool level, can I show you?

A: Of course you can! If it's really good I'll add it to the game! Please follow the guidelines in the contributing file before you submit your level, though!

Q: Can I contribute?

A: Yup, follow the directions here!

Q: Can I use my own music/levels?

A: Yes! See the readme in the sdmc folder for more details.

Q: It says "AWW SNAP!" whenever I launch the game or press B on the main menu!

A: OK, that's not a question, but please look in the root of your SD card for the file "haxapanic.txt" and read it. If it does not answer your question, file a bug report here.

Q: Why is there no audio at all?

A: You need to dump your DSP firmware! Normally this is covered when installing A9LH through 3ds.guide's "Section VI - Finalizing setup". If it is not, Launch the Homebrew Launcher from the home menu and select “DSP Dump”.

Q: Why did you rewrite the whole thing?

A: Because!

Q: Can I play this on my PC?

A: You should buy Super Hexagon and support the original creator!

Q: But I want to play YOUR version on PC!

A: Have you ever heard of citra-emu/citra? (Make sure to enable "scaled resolution" for the best experience)!

Big Citra Picture

Credits

Features

  • Sweet 3D banner
  • Dynamic level loading from both ROMFS and SDMC!
  • Open source AND readable code
  • Shadows
  • Different sided center shapes (from 3 sides to a lot of sides)!
  • Sound using ndsp
  • Supports uncompressed WAV files
  • Walls that move and collide with the player
  • Can collide with the player
  • You will stop moving when you hit the side of walls
  • A functional game over screen
  • Really cool death animation
  • Sound effects
  • Main menu
  • Plays sound effects and animations
  • Support by the community!
  • And much more!

Notes

Contributing to the project will make a better game for everyone! Before you work on a feature, please make sure I know. If you are implementing a new feature, I'd be happy to acccept it!

Screenshots

Title Screen Game Over Walls Shapes Shapes

The Original

Humble Beginnings Humble Beginnings