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Add "State" Pattern as Shape Manipulator example. #57
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*Add RectangleShape
* Add TextCursor class. * Add cursor & selectedText painter. * Add hover text cursor. * Change TextShape factory to default height = 2. * Add startPoint cursor to TextChangeState.
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State Pattern
State is a behavioral design pattern that lets an object alter its behavior when its internal state
changes. It appears as if the object changed its class.
Tutorial: here.
Online demo:
Click on the picture to see the demo.
Video
video.mp4
Diagram:
Client code:
Change FreeState to MoveState:
Change MoveState to ResizableState:
Each shape has its own state manipulator: