ClientMod-Api
Required
- SourceMod 1.8 or later
- CS:S v34 server with
4044 build for windows
or4100 build for linux
Info
Plugin | Description |
---|---|
clientmod.sp | Main plugin and ClientMod Api support |
clientmod_deathnotice.sp | Extended ClientMod death notice with assist, penetration, flash and smoke kills |
clientmod_auth_example.sp | Example of using ClientMod client authorization |
clientmod_autobhop_example.sp | Example of using server-side auto bunny hopping and server browser tags |
clientmod_blockmessage_example.sp | Example of blocking new messages ClientMod in chat |
clientmod_hudmsg_example.sp | Example of using ClientMod HudMsg user message and chat with hex colors |
client_crash_exploit.sp | A funny plugin for crashing old clients. |
ClientMod Plugin
Console variable | Description |
---|---|
se_scoreboard | Customize ClientMod scoreboard. 0 - disable 1 - hide Money 2 - show Money for teammates only 3 - true mp_forcecamera rules for C4, Defuse Kit and Money |
se_crosshair_sniper | Force disable ClientMod crosshair on sniper weapons. 0 - disable 1 - enable |
se_autobunnyhopping | Auto bunny hopping server api and support ClientMod client-side prediction. 0 - disable 1 - enable |
se_disablebunnyhopping | Reduce bunny hopping speed and support ClientMod client-side prediction. 0 - disable 1 - enable |
se_disablebunnyhopping_scale | Maximum bunny hopping speed scale if se_disablebunnyhopping enabled. 1.0-2.0 - MaxPlayerSpeed * scale = max bhop speed |
se_allowpure | Allow sv_pure support for ClientMod. 0 - disable 1 - enable |
se_voice_opus | Activate the opus voice codec on the client. 0 - disable 1 - enable |
se_duckfix | Fixes unduck abuse. 0 - disable 1 - enable You can watch a video with an example of abuse here. |
se_shootpositionfix | Hit Registration Fix (bullet displacement by 1 tick). 0 - disable 1 - enable You can read more about this here. Or watch a video of how it works in ClientMod. |
se_newsmoke | Smoke grenade control for ClientMod. This ConVar is controlled only by clientmod_smoke_type and clientmod_smoke_mode |
clientmod_smoke_type | Smoke grenade control for se_newsmoke. 0 - disable 1 - smoke as in Steam version of CS:S 2 - more density |
clientmod_smoke_mode | Smoke grenade control for se_newsmoke. 0 - disable 1 - disable excess dust for avoid transparent bug (the best choice) 2 - reduce life time by 2 minutes as in Steam version of CS:S 3 - both mode |
clientmod_smoke_fix | Fixes spotting of enemies on the radar if one of the players is in smoke.<br/>Doesn't affect the problem of constant player spotting if the server is started with the -nobots startup argument. 0 - disable 1 - enable |
clientmod_private | Private mode for server. -1 - kick only outdated ClientMod clients 0 - disable 1 - allow access only to the latest version of ClientMod 2 - allow access to the any version of ClientMod |
clientmod_private_message | Message for kicked clients if private mode is activated. |
clientmod_team_t | The custom name of the Terrorist team in the scoreboard. |
clientmod_team_ct | The custom name of the Counter-Terrorist team in the scoreboard. |
clientmod_client_version_min | The minimum version of the ClientMod 2.0 to enter the server. Must not be lower than 2.0.8! |
clientmod_client_version_min_message | Message for kicked clients if ClientMod 2.0 is out of date. |