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Commits on Nov 7, 2012
  1. Added Spoiler.java

     - a collapsible panel
    committed Nov 7, 2012
  2. Added AssetsViewer.java!

     - view all your Assets (no music, sounds or preferences yet :()
     - see if they correctly loaded or a dependency is missing
    committed Nov 7, 2012
  3. Updates on GameTest.java

    committed Nov 7, 2012
  4. Some doc for DebugPanel.java

    committed Nov 7, 2012
  5. Added labels above the input field in GameVariablesEditor.java.

     - changed the layout to column based
    committed Nov 7, 2012
  6. Updated the gui files for more widgets

     - also updated TWL.jar
    committed Nov 7, 2012
  7. Removed more stuff

     - RootPane.java (was just there from old engine)
     - Animator.java (for ver. 0.1.0 this will not be implemented)
     - LogListener.java (useless)
     - ToneShader.java (very specific class, moved to test projects)
     - Arrays2D.java (not need for them)
     - IO_Object (will ditch binaries completely and go all JSON)
    committed Nov 7, 2012
Commits on Sep 23, 2012
  1. Updates some README.md files

    committed Sep 23, 2012
Commits on Sep 21, 2012
  1. Enabled y-up viewport!

    committed Sep 21, 2012
  2. ResourceLoader.java now can get the URL from the classpath for file s…

    …ystem (only tested on desktop)
    committed Sep 21, 2012
  3. Test updates

    committed Sep 21, 2012
  4. Small fixes:

     - toner.frag doc fix
     - updated TWL.jar
     - GameVariablesEditor.java now uses the index given from the tabbed pane
     - GameContext.java now is able to return the Graphics instance
     - formatting
    committed Sep 21, 2012
  5. Decided on a version system:

     - all files that I assume done, are marked with a 1.0.0 tag
     - changes will increase the minor/major numbers
     - if I'm not done with a file it will be marked wit 0.x.0
     - this display the progress I think I made
    committed Sep 21, 2012
Commits on Sep 20, 2012
  1. Renamed smoothdelta method.

    committed Sep 20, 2012
  2. Removed:

     - libgdx.png
     - Grid.java (vector does the same)
     - SpriteBatchError.java (it's not an error but a problem)
     - init_remote.txt
     - collisionmap.png
    committed Sep 20, 2012
  3. Updated .gitignore

    committed Sep 20, 2012
Commits on Sep 19, 2012
  1. Fixes, Docs and Stuff

    committed Sep 19, 2012