Allows for ore fields to be marked for more in-depth extraction, at the cost of requiring additional processing.
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README.md

Dirty Mining

Want more out of your ores? Sure, so long as you can handle having to deal with the dirt, rocks, and other junk from digging less carefully.

Primary Features: Adds the ability to mark ore for "dirty extraction", where mining is less precise but has a greater total yield and production rate Adds 'dirty' ore for every solid ore type, and cleaning and processing to convert it into the normal ore

Secondary Features: Adds pebbles and twigs (dirty ore byproducts), which can be crafted into stone and wood Configurable byproduct rates and yield bonuses