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examples
raymini
README.md
Rapport.pdf
Slides.pdf
Textures par le bruit en informatique graphique.pdf
best_example.png

README.md

RayMini ENHANCED

Authors

Compiling

Required library: GCC >v4, OpenGL, QT >v4.4, libQGLViewer and GLEW (for GPU extensions) Edit the file raymini.pro to adapt it to your configuration (has been tested under Linux Ubuntu).

On linux:

  • qmake raymini.pro
  • make -j9
  • ./raymini

Available scenes:

  • room: simple room
  • rs: room with sphere
  • rsm: room with mirror sphere
  • rsglas: room with glass sphere
  • rsglos: room with glossy sphere
  • lights: severals light and a ram
  • meshs: severals meshes and a light (moving ram)
  • outdoor: rhino in front of a mirror + sky box
  • pool : pool table
  • mg : mirror and glass
  • sphere : 3 spheres and grey ground (PT)
  • mesh <mesh_path>

Features

  • Basic ray tracing with material-specific BRDF
  • KDTrees are used to optimize intersection tests
  • Anti aliasing
  • Hard and soft shadows
  • Ambient occlusion
  • Mirror materials
  • Prism materials
  • Path tracing and Point-Based Global Illumination
  • Motion blur
  • Focal effect
  • Texture and normal mapping
  • Multi threaded real-time on CPU
  • Mesh transformation (rotation, scale)
  • User friendly GUI using MVC design pattern