BEGIN: Default ruleset query QUERY START READING... Checking ruleset default for player attacking player, decay entity: False. Found BasePlayer attacking BasePlayer. Checking ruleset 'default', zone '0' Found exception match for BasePlayer attacking BasePlayer, Exclusions (src,tgt): (,) No exclusions for BasePlayer to BasePlayer Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BasePlayer, majority damage type Bullet BEGIN: Does player Pojarnik own wall? Player has privilege to building block or is not blocked by TC. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingBlock. Checking ruleset 'default', zone '0' Found exception match for BasePlayer attacking BuildingBlock, Exclusions (src,tgt): (,) No exclusions for BasePlayer to BuildingBlock Player has building privilege and is attacking a BuildingBlock/door/window, heli is attacking a building owned by a targeted player, or damage is enabled for buildings with no exceptions. DAMAGE ALLOWED for BasePlayer attacking BuildingBlock, majority damage type Bullet BEGIN: HonorBuildingPrivilege set to false. Skipping owner checks... Player has building privilege or is not blocked. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingPrivlidge. Checking ruleset 'default', zone '0' Found exception match for BasePlayer attacking BuildingPrivlidge, Exclusions (src,tgt): (,) No exclusions for BasePlayer to BuildingPrivlidge Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BuildingPrivlidge, majority damage type Bullet BEGIN: Default ruleset query QUERY START READING... Checking ruleset default for player attacking player, decay entity: False. Found BasePlayer attacking BasePlayer. Checking ruleset 'default', zone '0' Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! DAMAGE BLOCKED for BasePlayer attacking BasePlayer, majority damage type Bullet BEGIN: Does player Pojarnik own wall? Player has privilege to building block or is not blocked by TC. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingBlock. Checking ruleset 'default', zone '0' Player has building privilege and is attacking a BuildingBlock/door/window, heli is attacking a building owned by a targeted player, or damage is enabled for buildings with no exceptions. DAMAGE ALLOWED for BasePlayer attacking BuildingBlock, majority damage type Bullet BEGIN: HonorBuildingPrivilege set to false. Skipping owner checks... Player has building privilege or is not blocked. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingPrivlidge. Checking ruleset 'default', zone '0' Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! DAMAGE BLOCKED for BasePlayer attacking BuildingPrivlidge, majority damage type Bullet BEGIN: Does player Pojarnik own wall? Player has privilege to building block or is not blocked by TC. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingBlock. Checking ruleset 'default', zone '0' Player has building privilege and is attacking a BuildingBlock/door/window, heli is attacking a building owned by a targeted player, or damage is enabled for buildings with no exceptions. DAMAGE ALLOWED for BasePlayer attacking BuildingBlock, majority damage type Bullet BEGIN: HonorBuildingPrivilege set to false. Skipping owner checks... Player has building privilege or is not blocked. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingPrivlidge. Checking ruleset 'default', zone '0' Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! DAMAGE BLOCKED for BasePlayer attacking BuildingPrivlidge, majority damage type Bullet BEGIN: Does player Pojarnik own wall? Player has privilege to building block or is not blocked by TC. Default ruleset query QUERY START READING... Checking ruleset default for player attacking building, decay entity: True. Found BasePlayer attacking BuildingBlock. Checking ruleset 'default', zone '0' Player has building privilege and is attacking a BuildingBlock/door/window, heli is attacking a building owned by a targeted player, or damage is enabled for buildings with no exceptions. DAMAGE ALLOWED for BasePlayer attacking BuildingBlock, majority damage type Bullet BEGIN: Default ruleset query QUERY START READING... Checking ruleset default for player attacking player, decay entity: False. Found BasePlayer attacking BasePlayer. Checking ruleset 'default', zone '0' Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! DAMAGE BLOCKED for BasePlayer attacking BasePlayer, majority damage type Bullet