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The connection indicator does not scale properly #618

tomekpiotrowski opened this issue May 6, 2016 · 1 comment


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commented May 6, 2016

Reported on the forums:

The connection indicator and FC button in the upper left corner does not scale properly with the time controls in the flight screen and map screen


@tomekpiotrowski tomekpiotrowski added this to the 1.7.1 milestone May 6, 2016

@tomekpiotrowski tomekpiotrowski modified the milestones: 1.8.0, 1.7.1 Jul 2, 2016

tomekpiotrowski added a commit that referenced this issue Oct 6, 2016

Port 1.2 (#678)
* Fix for COM and MOI

* Fix for isControlSource

* Fix for scienceData.transmitValue

* Fix for SafeEngineUIButton

* add Fix for FlightUIPatcher

* Temp fix for TimeWarpDecorator.

* Temp fix for UIPartActionMenuPatcher. [WIP]

* Add csproj for VS

* Revert to using GUIStyle for connection status rather than new Text Mesh Pro.

* Fix problem for unaligned (out of bounds) connection delay text

* Add comment for HasLocalControl().

* Do not parse non controllable objects (Unknown and Ast.); Move FlightUIPatcher.Patch() to RTCoreFlight.

* Add simple check to not parse Flags vessels.

* Fix for hardcoded paths in csproj.

* Revert to csproj to 13d3b1a state

* Fix #594 ; MultipleAntennaMultiplier is snapped to 0 or 1.

* Fix #673 (add vessel name to flight comp title + destroy window when switching vessel or going to another scene)

* Add option to disable / enable KSP CommNet.

* Move all antennas to the new Communication category.

* Should properly handle UI rescale. Should fix #668 and #618.

* Should fix #525, alhtough the problem is now probably caught by KSP since 1.1.x.

* should fix #628 (at least the previously uncontrollable ship is now controllable).

* Fix for issue #613 : NRE spamming when transmitting science (RT + other mods + KSP code)

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commented Oct 6, 2016

Couldn't repro anymore (after the fix) with the exact same UI configuration. Closing the issue.

@neitsa neitsa closed this Oct 6, 2016

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