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SKNoise | Voronoi Noise

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@ReportCardsMC ReportCardsMC released this 21 Apr 22:39
· 38 commits to master since this release

NEW EXPRESSION

  • Voronoi:
    Syntax:
    [sknoise] voronoi [noise] at [x] %number%[,] [[y] %-number%[(,|[,] and) [z] %-number%]] [with cell values]
    [sknoise] voronoi [noise] at (loc|location) %location% [with cell values]

    Description:
    Get's the voronoi noise at a location, voronoi noise in simple words is a plot of distance between points. (Wiki)

    Big Example:

command /set:
    trigger:
        set {_l} to location of player
        set {_ogL} to location of player
        loop 100 times:
            loop 100 times:
                set {_value} to voronoi noise at ((x-coord of {_l}) / 2), (z-coord of {_l} / 2)
                if {_value} >= 0.5:
                    set block at {_l} to white concrete
                else:
                    set block at {_l} to black concrete
                add 1 to x-coord of {_l}
            add 1 to z-coord of {_l}
            set x-coord of {_l} to x-coord of {_ogL}```