A bare-bones scenegraph demo using OpenGL.
Building and Running
You must have
ninja installed to build the project unlike the
make. In addition the dependencies
should be installed. Your C++ compiler should support also C++14.
$ meson builddir $ cd builddir $ ninja
To run you need to set an environment variable to tell the program where the graphical assets are located before running.
$ export SCENEGRAPHDEMO_RESOURCE_DIR=$YOUR_PROJECT_DIR/resources
After that's done you can run it like any other program.
To the extent possible under law, Walter Kuppens has waived all copyright and related or neighboring rights to this work.