A bare-bones scenegraph demo using OpenGL.
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
resources
src
.gitignore
LICENSE
README.md
meson.build

README.md

Scenegraph Demo

A bare-bones scenegraph demo using OpenGL.

Building and Running

You must have meson and ninja installed to build the project unlike the traditional make. In addition the dependencies glew, sdl2, and boost should be installed. Your C++ compiler should support also C++14.

$ meson builddir
$ cd builddir
$ ninja

To run you need to set an environment variable to tell the program where the graphical assets are located before running.

$ export SCENEGRAPHDEMO_RESOURCE_DIR=$YOUR_PROJECT_DIR/resources

After that's done you can run it like any other program.

$ ./scenegraph-demo

License

CC0

To the extent possible under law, Walter Kuppens has waived all copyright and related or neighboring rights to this work.