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Remove unused SettingsChanged method
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Flamefire committed Nov 5, 2021
1 parent 1663c46 commit 528c15c
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Showing 2 changed files with 0 additions and 4 deletions.
2 changes: 0 additions & 2 deletions libs/s25main/desktops/dskGameInterface.cpp
Expand Up @@ -259,8 +259,6 @@ void dskGameInterface::ShowPersistentWindowsAfterSwitch()
WINDOWMANAGER.ShowAfterSwitch(std::make_unique<iwMerchandiseStatistics>(gwv.GetViewer().GetPlayer()));
}

void dskGameInterface::SettingsChanged() {}

void dskGameInterface::Resize(const Extent& newSize)
{
Window::Resize(newSize);
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2 changes: 0 additions & 2 deletions libs/s25main/desktops/dskGameInterface.h
Expand Up @@ -47,8 +47,6 @@ class dskGameInterface :

void LC_Status_ConnectionLost() override;
void LC_Status_Error(const std::string& error) override;
/// Called whenever Settings are changed ingame
void SettingsChanged();

RoadBuildMode GetRoadMode() const { return road.mode; }

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