New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Monster can't attack creative(spectator) player #303

merged 4 commits into from May 23, 2018


None yet
2 participants

nnnlog commented Apr 28, 2018

  • This PR actually submits something - don't use this system as a messaging service!
  • This PR isn't duplicated - you can check if it is by scanning the small list - link is on the navigation bar for this repository.
  • This PR includes appropriate markdown for sections - e.g. code blocks for suggested code.
  • This PR description and comments in code is understandable - feel free to use your native language to write if you are not comfortable with English.
  • This PR has a single branch for itself in your fork - don't just commit to the master branch of your repository!
  • This PR has comments written in clear English - please don't write unreadable comments just for your eyes.

Pull Request description

Monster can't attack creative(spectator) player

Changed Branch


Optional information


@95CivicSi 95CivicSi self-requested a review Apr 28, 2018


This check will only affect mobs that fall under the WalkingMonsters class. This should be added to each of the other Monster type classes as well.


This comment has been minimized.


nnnlog commented May 17, 2018

@95CivicSi Ok, I will fix it.

nnnlog added some commits May 17, 2018

@95CivicSi 95CivicSi merged commit b8e7c25 into RevivalPMMP:master May 23, 2018

1 check passed

poggit-ci/pureentitiesx Created PR build #84 (&41417): Lint passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment