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I have not changed the cloud math at all so this seems to be a graphical glitch. Maybe related to the recently added eye adaptation settings? A bit unlikely as this seems to happen in all of the patches (with different eye adaptation settings).
The text was updated successfully, but these errors were encountered:
Might be related to #637
Might be caused by the edge pixels not being updated normally:
When filling in all the texture data with a fixed value, there is no gap, when using the normal spreading around logic there is a gap.
I just noticed that this is now a thing:

I have not changed the cloud math at all so this seems to be a graphical glitch. Maybe related to the recently added eye adaptation settings? A bit unlikely as this seems to happen in all of the patches (with different eye adaptation settings).
The text was updated successfully, but these errors were encountered: