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Gap between compound clouds #835

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hhyyrylainen opened this issue Sep 23, 2019 · 3 comments
Closed

Gap between compound clouds #835

hhyyrylainen opened this issue Sep 23, 2019 · 3 comments

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@hhyyrylainen
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hhyyrylainen commented Sep 23, 2019

I just noticed that this is now a thing:
Kuvakaappaus - 2019-09-23 11-38-10

I have not changed the cloud math at all so this seems to be a graphical glitch. Maybe related to the recently added eye adaptation settings? A bit unlikely as this seems to happen in all of the patches (with different eye adaptation settings).

@hhyyrylainen
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I'm dreaming of finding the perfect graphics engine, this might get solved as collateral damage, so this isn't a high priority.

@hhyyrylainen hhyyrylainen removed this from the Release 0.4.3 milestone Dec 20, 2019
@hhyyrylainen
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So it turns out that this may have actually been an issue with Ogre as well...

@hhyyrylainen
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Might be related to #637
Might be caused by the edge pixels not being updated normally:
Kuvakaappaus - 2020-03-10 09-31-49
When filling in all the texture data with a fixed value, there is no gap, when using the normal spreading around logic there is a gap.

@hhyyrylainen hhyyrylainen added C# and removed C++ labels Apr 17, 2020
@hhyyrylainen hhyyrylainen added this to the Release 0.5.0 milestone Apr 17, 2020
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