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Setting it Up
First, make sure that the plugin(not the patch) is named animatedSVEnemies.js and that you downloaded the plugin itself or the demo.
You should also put this plugin below any others that modify the Battle System in any way.
After you enable the plugin in the manager, remember to save. MV doesn't recognize that a plugin is on until a certain file is updated with a list of enabled plugins. When you save, that list is updated.
Start a battle. If the enemies are bouncing up and down, congratulations! If not, please refer to the top of the page.
Animated Enemies has several Parameters that control how the plugin behaves, to understand what each of them do, refer to the Parameters page.
Animated Enemies allows you to write special note tags in the enemy's note box that give you even more control over the enemies. There are three types of note tags:
General Enemies
SV Battlers
Static Battlers
There is no more Yanfly patch. Don't ask for it, because I'm not going to bother with it anymore.
Animated Enemies is a plugin created for RPG Maker MV by Rexal. You're free to use this in your projects and I don't particularly care if you credit me or not, but do not claim this as your own