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Increased the spawn rate of monazite ore to 4 per chunk instead of 1 …

…per chunk.
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Ri5ux committed Dec 17, 2018
1 parent ea312f1 commit 2c0b3f1b6d72a9498405ec1b439034cb9952f130
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/main/java/org/avp/world/worldgen/WorldGenerator.java
@@ -33,7 +33,7 @@ private void generateSurface(World world, Random rand, int chunkX, int chunkZ)
Worlds.generateInBiome(world, new WorldGenMinable(AliensVsPredator.blocks().oreBauxite.getDefaultState(), 4), rand, 20, 16, 128, chunkCoords, overworldBiomes);
Worlds.generateInBiome(world, new WorldGenMinable(AliensVsPredator.blocks().oreCopper.getDefaultState(), 4), rand, 20, 0, 128, chunkCoords, overworldBiomes);
Worlds.generateInBiome(world, new WorldGenMinable(AliensVsPredator.blocks().oreSilicon.getDefaultState(), 1), rand, 15, 0, 64, chunkCoords, overworldBiomes);
Worlds.generateInBiome(world, new WorldGenMinable(AliensVsPredator.blocks().oreMonazite.getDefaultState(), 3), rand, 1, 1, 48, chunkCoords, overworldBiomes);
Worlds.generateInBiome(world, new WorldGenMinable(AliensVsPredator.blocks().oreMonazite.getDefaultState(), 3), rand, 4, 1, 48, chunkCoords, overworldBiomes);

if (biome == Biomes.BEACH || biome == Biomes.OCEAN || biome == Biomes.DEEP_OCEAN || biome == Biomes.FROZEN_OCEAN || biome == Biomes.FROZEN_RIVER)
{

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