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Tweaked a bit.

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Ri5ux committed Sep 30, 2018
1 parent 35f0cc8 commit a2c4a4871ed5b45e6b29fc70db3c9e9d35623ebc
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/main/java/org/avp/client/model/entities/living/ModelBelugamorph.java
@@ -466,7 +466,7 @@ public void render(Object obj)
this.upperJaw.offsetZ = (-0.075F * innerJawDistance * Game.partialTicks()) / Game.partialTicks();
this.lowerJaw.offsetY = (0.055F * innerJawDistance * Game.partialTicks()) / Game.partialTicks();
this.lowerJaw.offsetZ = (-0.075F * innerJawDistance * Game.partialTicks()) / Game.partialTicks();
this.lowerJaw.rotateAngleX = (float) Math.toRadians((lowerJawAngle - 20) * Game.partialTicks()) / Game.partialTicks();
this.lowerJaw.rotateAngleX = (float) Math.toRadians((lowerJawAngle - 70) * Game.partialTicks()) / Game.partialTicks();
}
this.headBase.rotateAngleY = (float) Math.toRadians(headYaw(obj)) * 0.75F;
this.rThigh.rotateAngleX = MathHelper.cos(swingProgress * 0.8662F + (float) Math.PI) * 0.9F * swingProgressPrev - 0.3F;

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