Compiles custom code for 3ds games and injects it into existing code.bin files and patches the exheader
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Magikoopa

Compiles custom code for 3ds games and injects it into existing code.bin files and patches the exheader

Motivation for this is to create a NSMB2 hack with fully custom code. In theory this should work with all other games as well tho.

Work in progress. Should be in a kinda working state now. Might still have bugs that wait to be reported :)

You can find examples on how to use Magikoopa in combination with NSMB2 here: https://github.com/RicBent/Magikoopa-NSMB2-Examples/

Thanks to

  • Dirbaio -- Creator of the NSMBDS asm patch template which was used as a basis
  • StapleButter -- Partial coding of the Filesystem classes
  • Icons8 -- Icons (https://icons8.com/)