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| //----------------------------------------------------------------------------- | |
| // Copyright (c) 2012 GarageGames, LLC | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy | |
| // of this software and associated documentation files (the "Software"), to | |
| // deal in the Software without restriction, including without limitation the | |
| // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
| // sell copies of the Software, and to permit persons to whom the Software is | |
| // furnished to do so, subject to the following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included in | |
| // all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
| // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |
| // IN THE SOFTWARE. | |
| //----------------------------------------------------------------------------- | |
| exec("./keyMap.cs"); | |
| /// Returns true if the current quality settings equal | |
| /// this graphics quality level. | |
| function GraphicsQualityLevel::isCurrent( %this ) | |
| { | |
| // Test each pref to see if the current value | |
| // equals our stored value. | |
| for ( %i=0; %i < %this.count(); %i++ ) | |
| { | |
| %pref = %this.getKey( %i ); | |
| %value = %this.getValue( %i ); | |
| if ( getVariable( %pref ) !$= %value ) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// Applies the graphics quality settings and calls | |
| /// 'onApply' on itself or its parent group if its | |
| /// been overloaded. | |
| function GraphicsQualityLevel::apply( %this ) | |
| { | |
| for ( %i=0; %i < %this.count(); %i++ ) | |
| { | |
| %pref = %this.getKey( %i ); | |
| %value = %this.getValue( %i ); | |
| setVariable( %pref, %value ); | |
| } | |
| // If we have an overloaded onApply method then | |
| // call it now to finalize the changes. | |
| if ( %this.isMethod( "onApply" ) ) | |
| %this.onApply(); | |
| else | |
| { | |
| %group = %this.getGroup(); | |
| if ( isObject( %group ) && %group.isMethod( "onApply" ) ) | |
| %group.onApply( %this ); | |
| } | |
| } | |
| function GraphicsQualityPopup::init( %this, %qualityGroup ) | |
| { | |
| assert( isObject( %this ) ); | |
| assert( isObject( %qualityGroup ) ); | |
| // Clear the existing content first. | |
| %this.clear(); | |
| // Fill it. | |
| %select = -1; | |
| for ( %i=0; %i < %qualityGroup.getCount(); %i++ ) | |
| { | |
| %level = %qualityGroup.getObject( %i ); | |
| if ( %level.isCurrent() ) | |
| %select = %i; | |
| %this.add( %level.getInternalName(), %i ); | |
| } | |
| // Setup a default selection. | |
| if ( %select == -1 ) | |
| %this.setText( "Custom" ); | |
| else | |
| %this.setSelected( %select ); | |
| } | |
| function GraphicsQualityPopup::apply( %this, %qualityGroup, %testNeedApply ) | |
| { | |
| assert( isObject( %this ) ); | |
| assert( isObject( %qualityGroup ) ); | |
| %quality = %this.getText(); | |
| %index = %this.findText( %quality ); | |
| if ( %index == -1 ) | |
| return false; | |
| %level = %qualityGroup.getObject( %index ); | |
| if ( isObject( %level ) && !%level.isCurrent() ) | |
| { | |
| if ( %testNeedApply ) | |
| return true; | |
| %level.apply(); | |
| } | |
| return false; | |
| } | |
| function OptionsDlg::setPane(%this, %pane) | |
| { | |
| %this-->OptAudioPane.setVisible(false); | |
| %this-->OptGraphicsPane.setVisible(false); | |
| %this-->OptNetworkPane.setVisible(false); | |
| %this-->OptControlsPane.setVisible(false); | |
| %this.findObjectByInternalName( "Opt" @ %pane @ "Pane", true ).setVisible(true); | |
| %this.fillRemapList(); | |
| // Update the state of the apply button. | |
| %this._updateApplyState(); | |
| } | |
| function OptionsDlg::onWake(%this) | |
| { | |
| if ( isFunction("getWebDeployment") && getWebDeployment() ) | |
| { | |
| // Cannot enable full screen under web deployment | |
| %this-->OptGraphicsFullscreenToggle.setStateOn( false ); | |
| %this-->OptGraphicsFullscreenToggle.setVisible( false ); | |
| } | |
| else | |
| { | |
| %this-->OptGraphicsFullscreenToggle.setStateOn( Canvas.isFullScreen() ); | |
| } | |
| %this-->OptGraphicsVSyncToggle.setStateOn( !$pref::Video::disableVerticalSync ); | |
| OptionsDlg.initResMenu(); | |
| %resSelId = OptionsDlg-->OptGraphicsResolutionMenu.findText( _makePrettyResString( $pref::Video::mode ) ); | |
| if( %resSelId != -1 ) | |
| OptionsDlg-->OptGraphicsResolutionMenu.setSelected( %resSelId ); | |
| OptGraphicsDriverMenu.clear(); | |
| %buffer = getDisplayDeviceList(); | |
| %count = getFieldCount( %buffer ); | |
| for(%i = 0; %i < %count; %i++) | |
| OptGraphicsDriverMenu.add(getField(%buffer, %i), %i); | |
| %selId = OptGraphicsDriverMenu.findText( getDisplayDeviceInformation() ); | |
| if ( %selId == -1 ) | |
| OptGraphicsDriverMenu.setFirstSelected(); | |
| else | |
| OptGraphicsDriverMenu.setSelected( %selId ); | |
| // Setup the graphics quality dropdown menus. | |
| %this-->OptMeshQualityPopup.init( MeshQualityGroup ); | |
| %this-->OptTextureQualityPopup.init( TextureQualityGroup ); | |
| %this-->OptLightingQualityPopup.init( LightingQualityGroup ); | |
| %this-->OptShaderQualityPopup.init( ShaderQualityGroup ); | |
| // Setup the anisotropic filtering menu. | |
| %ansioCtrl = %this-->OptAnisotropicPopup; | |
| %ansioCtrl.clear(); | |
| %ansioCtrl.add( "Off", 0 ); | |
| %ansioCtrl.add( "4X", 4 ); | |
| %ansioCtrl.add( "8X", 8 ); | |
| %ansioCtrl.add( "16X", 16 ); | |
| %ansioCtrl.setSelected( $pref::Video::defaultAnisotropy, false ); | |
| // set up the Refresh Rate menu. | |
| %refreshMenu = %this-->OptRefreshSelectMenu; | |
| %refreshMenu.clear(); | |
| // %refreshMenu.add("Auto", 60); | |
| %refreshMenu.add("60", 60); | |
| %refreshMenu.add("75", 75); | |
| %refreshMenu.setSelected( getWord( $pref::Video::mode, $WORD::REFRESH ) ); | |
| // Audio | |
| //OptAudioHardwareToggle.setStateOn($pref::SFX::useHardware); | |
| //OptAudioHardwareToggle.setActive( true ); | |
| %this-->OptAudioVolumeMaster.setValue( $pref::SFX::masterVolume ); | |
| %this-->OptAudioVolumeShell.setValue( $pref::SFX::channelVolume[ $GuiAudioType] ); | |
| %this-->OptAudioVolumeSim.setValue( $pref::SFX::channelVolume[ $SimAudioType ] ); | |
| %this-->OptAudioVolumeMusic.setValue( $pref::SFX::channelVolume[ $MusicAudioType ] ); | |
| OptAudioProviderList.clear(); | |
| %buffer = sfxGetAvailableDevices(); | |
| %count = getRecordCount( %buffer ); | |
| for(%i = 0; %i < %count; %i++) | |
| { | |
| %record = getRecord(%buffer, %i); | |
| %provider = getField(%record, 0); | |
| if ( OptAudioProviderList.findText( %provider ) == -1 ) | |
| OptAudioProviderList.add( %provider, %i ); | |
| } | |
| OptAudioProviderList.sort(); | |
| %selId = OptAudioProviderList.findText($pref::SFX::provider); | |
| if ( %selId == -1 ) | |
| OptAudioProviderList.setFirstSelected(); | |
| else | |
| OptAudioProviderList.setSelected( %selId ); | |
| // Populate the Anti-aliasing popup. | |
| %aaMenu = %this-->OptAAQualityPopup; | |
| %aaMenu.clear(); | |
| %aaMenu.Add( "Off", 0 ); | |
| %aaMenu.Add( "1x", 1 ); | |
| %aaMenu.Add( "2x", 2 ); | |
| %aaMenu.Add( "4x", 4 ); | |
| %aaMenu.setSelected( getWord( $pref::Video::mode, $WORD::AA ) ); | |
| OptMouseSensitivity.value = $pref::Input::LinkMouseSensitivity; | |
| // Set the graphics pane to start. | |
| %this-->OptGraphicsButton.performClick(); | |
| } | |
| function OptionsDlg::onSleep(%this) | |
| { | |
| // write out the control config into the rw/config.cs file | |
| moveMap.save( "scripts/client/config.cs" ); | |
| } | |
| function OptGraphicsDriverMenu::onSelect( %this, %id, %text ) | |
| { | |
| // Attempt to keep the same resolution settings: | |
| %resMenu = OptionsDlg-->OptGraphicsResolutionMenu; | |
| %currRes = %resMenu.getText(); | |
| // If its empty the use the current. | |
| if ( %currRes $= "" ) | |
| %currRes = _makePrettyResString( Canvas.getVideoMode() ); | |
| // Fill the resolution list. | |
| optionsDlg.initResMenu(); | |
| // Try to select the previous settings: | |
| %selId = %resMenu.findText( %currRes ); | |
| if ( %selId == -1 ) | |
| %selId = 0; | |
| %resMenu.setSelected( %selId ); | |
| OptionsDlg._updateApplyState(); | |
| } | |
| function _makePrettyResString( %resString ) | |
| { | |
| %width = getWord( %resString, $WORD::RES_X ); | |
| %height = getWord( %resString, $WORD::RES_Y ); | |
| %aspect = %width / %height; | |
| %aspect = mRound( %aspect * 100 ) * 0.01; | |
| switch$( %aspect ) | |
| { | |
| case "1.33": | |
| %aspect = "4:3"; | |
| case "1.78": | |
| %aspect = "16:9"; | |
| default: | |
| %aspect = ""; | |
| } | |
| %outRes = %width @ " x " @ %height; | |
| if ( %aspect !$= "" ) | |
| %outRes = %outRes @ " (" @ %aspect @ ")"; | |
| return %outRes; | |
| } | |
| function OptionsDlg::initResMenu( %this ) | |
| { | |
| // Clear out previous values | |
| %resMenu = %this-->OptGraphicsResolutionMenu; | |
| %resMenu.clear(); | |
| // If we are in a browser then we can't change our resolution through | |
| // the options dialog | |
| if (getWebDeployment()) | |
| { | |
| %count = 0; | |
| %currRes = getWords(Canvas.getVideoMode(), $WORD::RES_X, $WORD::RES_Y); | |
| %resMenu.add(%currRes, %count); | |
| %count++; | |
| return; | |
| } | |
| // Loop through all and add all valid resolutions | |
| %count = 0; | |
| %resCount = Canvas.getModeCount(); | |
| for (%i = 0; %i < %resCount; %i++) | |
| { | |
| %testResString = Canvas.getMode( %i ); | |
| %testRes = _makePrettyResString( %testResString ); | |
| // Only add to list if it isn't there already. | |
| if (%resMenu.findText(%testRes) == -1) | |
| { | |
| %resMenu.add(%testRes, %i); | |
| %count++; | |
| } | |
| } | |
| %resMenu.sort(); | |
| } | |
| function OptionsDlg::applyGraphics( %this, %testNeedApply ) | |
| { | |
| %newAdapter = OptGraphicsDriverMenu.getText(); | |
| %numAdapters = GFXInit::getAdapterCount(); | |
| %newDevice = $pref::Video::displayDevice; | |
| for( %i = 0; %i < %numAdapters; %i ++ ) | |
| if( GFXInit::getAdapterName( %i ) $= %newAdapter ) | |
| { | |
| %newDevice = GFXInit::getAdapterType( %i ); | |
| break; | |
| } | |
| // Change the device. | |
| if ( %newDevice !$= $pref::Video::displayDevice ) | |
| { | |
| if ( %testNeedApply ) | |
| return true; | |
| $pref::Video::displayDevice = %newDevice; | |
| if( %newAdapter !$= getDisplayDeviceInformation() ) | |
| MessageBoxOK( "Change requires restart", "Please restart the game for a display device change to take effect." ); | |
| } | |
| // Gather the new video mode. | |
| if ( isFunction("getWebDeployment") && getWebDeployment() ) | |
| { | |
| // Under web deployment, we use the custom resolution rather than a Canvas | |
| // defined one. | |
| %newRes = %this-->OptGraphicsResolutionMenu.getText(); | |
| } | |
| else | |
| { | |
| %newRes = getWords( Canvas.getMode( %this-->OptGraphicsResolutionMenu.getSelected() ), $WORD::RES_X, $WORD::RES_Y ); | |
| } | |
| %newBpp = 32; // ... its not 1997 anymore. | |
| %newFullScreen = %this-->OptGraphicsFullscreenToggle.getValue() ? "true" : "false"; | |
| %newRefresh = %this-->OptRefreshSelectMenu.getSelected(); | |
| %newVsync = !%this-->OptGraphicsVSyncToggle.getValue(); | |
| %newFSAA = %this-->OptAAQualityPopup.getSelected(); | |
| // Under web deployment we can't be full screen. | |
| if ( isFunction("getWebDeployment") && getWebDeployment() ) | |
| { | |
| %newFullScreen = false; | |
| } | |
| else if ( %newFullScreen $= "false" ) | |
| { | |
| // If we're in windowed mode switch the fullscreen check | |
| // if the resolution is bigger than the desktop. | |
| %deskRes = getDesktopResolution(); | |
| %deskResX = getWord(%deskRes, $WORD::RES_X); | |
| %deskResY = getWord(%deskRes, $WORD::RES_Y); | |
| if ( getWord( %newRes, $WORD::RES_X ) > %deskResX || | |
| getWord( %newRes, $WORD::RES_Y ) > %deskResY ) | |
| { | |
| %newFullScreen = "true"; | |
| %this-->OptGraphicsFullscreenToggle.setStateOn( true ); | |
| } | |
| } | |
| // Build the final mode string. | |
| %newMode = %newRes SPC %newFullScreen SPC %newBpp SPC %newRefresh SPC %newFSAA; | |
| // Change the video mode. | |
| if ( %newMode !$= $pref::Video::mode || | |
| %newVsync != $pref::Video::disableVerticalSync ) | |
| { | |
| if ( %testNeedApply ) | |
| return true; | |
| $pref::Video::mode = %newMode; | |
| $pref::Video::disableVerticalSync = %newVsync; | |
| configureCanvas(); | |
| } | |
| // Test and apply the graphics settings. | |
| if ( %this-->OptMeshQualityPopup.apply( MeshQualityGroup, %testNeedApply ) ) return true; | |
| if ( %this-->OptTextureQualityPopup.apply( TextureQualityGroup, %testNeedApply ) ) return true; | |
| if ( %this-->OptLightingQualityPopup.apply( LightingQualityGroup, %testNeedApply ) ) return true; | |
| if ( %this-->OptShaderQualityPopup.apply( ShaderQualityGroup, %testNeedApply ) ) return true; | |
| // Check the anisotropic filtering. | |
| %level = %this-->OptAnisotropicPopup.getSelected(); | |
| if ( %level != $pref::Video::defaultAnisotropy ) | |
| { | |
| if ( %testNeedApply ) | |
| return true; | |
| $pref::Video::defaultAnisotropy = %level; | |
| } | |
| // If we're applying the state then recheck the | |
| // state to update the apply button. | |
| if ( !%testNeedApply ) | |
| %this._updateApplyState(); | |
| return false; | |
| } | |
| function OptionsDlg::_updateApplyState( %this ) | |
| { | |
| %applyCtrl = %this-->Apply; | |
| %graphicsPane = %this-->OptGraphicsPane; | |
| assert( isObject( %applyCtrl ) ); | |
| assert( isObject( %graphicsPane ) ); | |
| %applyCtrl.active = %graphicsPane.isVisible() && %this.applyGraphics( true ); | |
| } | |
| function OptionsDlg::_autoDetectQuality( %this ) | |
| { | |
| %msg = GraphicsQualityAutodetect(); | |
| %this.onWake(); | |
| if ( %msg !$= "" ) | |
| { | |
| MessageBoxOK( "Notice", %msg ); | |
| } | |
| } | |
| function restoreDefaultMappings() | |
| { | |
| moveMap.delete(); | |
| exec( "scripts/client/default.bind.cs" ); | |
| optionsDlg.fillRemapList(); | |
| } | |
| function getMapDisplayName( %device, %action ) | |
| { | |
| if ( %device $= "keyboard" ) | |
| return( %action ); | |
| else if ( strstr( %device, "mouse" ) != -1 ) | |
| { | |
| // Substitute "mouse" for "button" in the action string: | |
| %pos = strstr( %action, "button" ); | |
| if ( %pos != -1 ) | |
| { | |
| %mods = getSubStr( %action, 0, %pos ); | |
| %object = getSubStr( %action, %pos, 1000 ); | |
| %instance = getSubStr( %object, strlen( "button" ), 1000 ); | |
| return( %mods @ "mouse" @ ( %instance + 1 ) ); | |
| } | |
| else | |
| error( "Mouse input object other than button passed to getDisplayMapName!" ); | |
| } | |
| else if ( strstr( %device, "joystick" ) != -1 ) | |
| { | |
| // Substitute "joystick" for "button" in the action string: | |
| %pos = strstr( %action, "button" ); | |
| if ( %pos != -1 ) | |
| { | |
| %mods = getSubStr( %action, 0, %pos ); | |
| %object = getSubStr( %action, %pos, 1000 ); | |
| %instance = getSubStr( %object, strlen( "button" ), 1000 ); | |
| return( %mods @ "joystick" @ ( %instance + 1 ) ); | |
| } | |
| else | |
| { | |
| %pos = strstr( %action, "pov" ); | |
| if ( %pos != -1 ) | |
| { | |
| %wordCount = getWordCount( %action ); | |
| %mods = %wordCount > 1 ? getWords( %action, 0, %wordCount - 2 ) @ " " : ""; | |
| %object = getWord( %action, %wordCount - 1 ); | |
| switch$ ( %object ) | |
| { | |
| case "upov": %object = "POV1 up"; | |
| case "dpov": %object = "POV1 down"; | |
| case "lpov": %object = "POV1 left"; | |
| case "rpov": %object = "POV1 right"; | |
| case "upov2": %object = "POV2 up"; | |
| case "dpov2": %object = "POV2 down"; | |
| case "lpov2": %object = "POV2 left"; | |
| case "rpov2": %object = "POV2 right"; | |
| default: %object = "??"; | |
| } | |
| return( %mods @ %object ); | |
| } | |
| else | |
| error( "Unsupported Joystick input object passed to getDisplayMapName!" ); | |
| } | |
| } | |
| return( "??" ); | |
| } | |
| function buildFullMapString( %index ) | |
| { | |
| %name = $RemapName[%index]; | |
| %cmd = $RemapCmd[%index]; | |
| %temp = moveMap.getBinding( %cmd ); | |
| if ( %temp $= "" ) | |
| return %name TAB ""; | |
| %mapString = ""; | |
| %count = getFieldCount( %temp ); | |
| for ( %i = 0; %i < %count; %i += 2 ) | |
| { | |
| if ( %mapString !$= "" ) | |
| %mapString = %mapString @ ", "; | |
| %device = getField( %temp, %i + 0 ); | |
| %object = getField( %temp, %i + 1 ); | |
| %mapString = %mapString @ getMapDisplayName( %device, %object ); | |
| } | |
| return %name TAB %mapString; | |
| } | |
| function OptionsDlg::fillRemapList( %this ) | |
| { | |
| %remapList = %this-->OptRemapList; | |
| %remapList.clear(); | |
| for ( %i = 0; %i < $RemapCount; %i++ ) | |
| %remapList.addRow( %i, buildFullMapString( %i ) ); | |
| } | |
| function OptionsDlg::doRemap( %this ) | |
| { | |
| %remapList = %this-->OptRemapList; | |
| %selId = %remapList.getSelectedId(); | |
| %name = $RemapName[%selId]; | |
| RemapDlg-->OptRemapText.setValue( "Re-bind \"" @ %name @ "\" to..." ); | |
| OptRemapInputCtrl.index = %selId; | |
| Canvas.pushDialog( RemapDlg ); | |
| } | |
| function redoMapping( %device, %action, %cmd, %oldIndex, %newIndex ) | |
| { | |
| //%actionMap.bind( %device, %action, $RemapCmd[%newIndex] ); | |
| moveMap.bind( %device, %action, %cmd ); | |
| %remapList = %this-->OptRemapList; | |
| %remapList.setRowById( %oldIndex, buildFullMapString( %oldIndex ) ); | |
| %remapList.setRowById( %newIndex, buildFullMapString( %newIndex ) ); | |
| } | |
| function findRemapCmdIndex( %command ) | |
| { | |
| for ( %i = 0; %i < $RemapCount; %i++ ) | |
| { | |
| if ( %command $= $RemapCmd[%i] ) | |
| return( %i ); | |
| } | |
| return( -1 ); | |
| } | |
| /// This unbinds actions beyond %count associated to the | |
| /// particular moveMap %commmand. | |
| function unbindExtraActions( %command, %count ) | |
| { | |
| %temp = moveMap.getBinding( %command ); | |
| if ( %temp $= "" ) | |
| return; | |
| %count = getFieldCount( %temp ) - ( %count * 2 ); | |
| for ( %i = 0; %i < %count; %i += 2 ) | |
| { | |
| %device = getField( %temp, %i + 0 ); | |
| %action = getField( %temp, %i + 1 ); | |
| moveMap.unbind( %device, %action ); | |
| } | |
| } | |
| function OptRemapInputCtrl::onInputEvent( %this, %device, %action ) | |
| { | |
| //error( "** onInputEvent called - device = " @ %device @ ", action = " @ %action @ " **" ); | |
| Canvas.popDialog( RemapDlg ); | |
| // Test for the reserved keystrokes: | |
| if ( %device $= "keyboard" ) | |
| { | |
| // Cancel... | |
| if ( %action $= "escape" ) | |
| { | |
| // Do nothing... | |
| return; | |
| } | |
| } | |
| %cmd = $RemapCmd[%this.index]; | |
| %name = $RemapName[%this.index]; | |
| // Grab the friendly display name for this action | |
| // which we'll use when prompting the user below. | |
| %mapName = getMapDisplayName( %device, %action ); | |
| // Get the current command this action is mapped to. | |
| %prevMap = moveMap.getCommand( %device, %action ); | |
| // If nothing was mapped to the previous command | |
| // mapping then it's easy... just bind it. | |
| if ( %prevMap $= "" ) | |
| { | |
| unbindExtraActions( %cmd, 1 ); | |
| moveMap.bind( %device, %action, %cmd ); | |
| optionsDlg-->OptRemapList.setRowById( %this.index, buildFullMapString( %this.index ) ); | |
| return; | |
| } | |
| // If the previous command is the same as the | |
| // current then they hit the same input as what | |
| // was already assigned. | |
| if ( %prevMap $= %cmd ) | |
| { | |
| unbindExtraActions( %cmd, 0 ); | |
| moveMap.bind( %device, %action, %cmd ); | |
| optionsDlg-->OptRemapList.setRowById( %this.index, buildFullMapString( %this.index ) ); | |
| return; | |
| } | |
| // Look for the index of the previous mapping. | |
| %prevMapIndex = findRemapCmdIndex( %prevMap ); | |
| // If we get a negative index then the previous | |
| // mapping was to an item that isn't included in | |
| // the mapping list... so we cannot unmap it. | |
| if ( %prevMapIndex == -1 ) | |
| { | |
| MessageBoxOK( "Remap Failed", "\"" @ %mapName @ "\" is already bound to a non-remappable command!" ); | |
| return; | |
| } | |
| // Setup the forced remapping callback command. | |
| %callback = "redoMapping(" @ %device @ ", \"" @ %action @ "\", \"" @ | |
| %cmd @ "\", " @ %prevMapIndex @ ", " @ %this.index @ ");"; | |
| // Warn that we're about to remove the old mapping and | |
| // replace it with another. | |
| %prevCmdName = $RemapName[%prevMapIndex]; | |
| MessageBoxYesNo( "Warning", | |
| "\"" @ %mapName @ "\" is already bound to \"" | |
| @ %prevCmdName @ "\"!\nDo you wish to replace this mapping?", | |
| %callback, "" ); | |
| } | |
| $AudioTestHandle = 0; | |
| // Description to use for playing the volume test sound. This isn't | |
| // played with the description of the channel that has its volume changed | |
| // because we know nothing about the playback state of the channel. If it | |
| // is paused or stopped, the test sound would not play then. | |
| $AudioTestDescription = new SFXDescription() | |
| { | |
| sourceGroup = AudioChannelMaster; | |
| }; | |
| function OptAudioUpdateMasterVolume( %volume ) | |
| { | |
| if( %volume == $pref::SFX::masterVolume ) | |
| return; | |
| sfxSetMasterVolume( %volume ); | |
| $pref::SFX::masterVolume = %volume; | |
| if( !isObject( $AudioTestHandle ) ) | |
| $AudioTestHandle = sfxPlayOnce( AudioChannel, "art/sound/ui/volumeTest.wav" ); | |
| } | |
| function OptAudioUpdateChannelVolume( %description, %volume ) | |
| { | |
| %channel = sfxGroupToOldChannel( %description.sourceGroup ); | |
| if( %volume == $pref::SFX::channelVolume[ %channel ] ) | |
| return; | |
| sfxSetChannelVolume( %channel, %volume ); | |
| $pref::SFX::channelVolume[ %channel ] = %volume; | |
| if( !isObject( $AudioTestHandle ) ) | |
| { | |
| $AudioTestDescription.volume = %volume; | |
| $AudioTestHandle = sfxPlayOnce( $AudioTestDescription, "art/sound/ui/volumeTest.wav" ); | |
| } | |
| } | |
| function OptAudioProviderList::onSelect( %this, %id, %text ) | |
| { | |
| // Skip empty provider selections. | |
| if ( %text $= "" ) | |
| return; | |
| $pref::SFX::provider = %text; | |
| OptAudioDeviceList.clear(); | |
| %buffer = sfxGetAvailableDevices(); | |
| %count = getRecordCount( %buffer ); | |
| for(%i = 0; %i < %count; %i++) | |
| { | |
| %record = getRecord(%buffer, %i); | |
| %provider = getField(%record, 0); | |
| %device = getField(%record, 1); | |
| if (%provider !$= %text) | |
| continue; | |
| if ( OptAudioDeviceList.findText( %device ) == -1 ) | |
| OptAudioDeviceList.add( %device, %i ); | |
| } | |
| // Find the previous selected device. | |
| %selId = OptAudioDeviceList.findText($pref::SFX::device); | |
| if ( %selId == -1 ) | |
| OptAudioDeviceList.setFirstSelected(); | |
| else | |
| OptAudioDeviceList.setSelected( %selId ); | |
| } | |
| function OptAudioDeviceList::onSelect( %this, %id, %text ) | |
| { | |
| // Skip empty selections. | |
| if ( %text $= "" ) | |
| return; | |
| $pref::SFX::device = %text; | |
| if ( !sfxCreateDevice( $pref::SFX::provider, | |
| $pref::SFX::device, | |
| $pref::SFX::useHardware, | |
| -1 ) ) | |
| error( "Unable to create SFX device: " @ $pref::SFX::provider | |
| SPC $pref::SFX::device | |
| SPC $pref::SFX::useHardware ); | |
| } | |
| function OptMouseSetSensitivity(%value) | |
| { | |
| $pref::Input::LinkMouseSensitivity = %value; | |
| } | |
| /* | |
| function OptAudioHardwareToggle::onClick(%this) | |
| { | |
| if (!sfxCreateDevice($pref::SFX::provider, $pref::SFX::device, $pref::SFX::useHardware, -1)) | |
| error("Unable to create SFX device: " @ $pref::SFX::provider SPC $pref::SFX::device SPC $pref::SFX::useHardware); | |
| } | |
| */ |