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Jekyll theme used for products created by Richie Bendall.
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README.md

Jekyll Theme: Richienb

A jekyll theme that follows the Richienb style guide.

Basic usage:

Set the following remote theme in your _config.yml file.

remote_theme: Richienb/jekyll-theme-richienb

Custom theme colour

By default, the primary theme colour #3F51B5 and accent theme colour #f44336 is used. You can overrride this by setting the primarycolour or accentcolour property.

primarycolour: "#6200ee"
accentcolour: "#018786"

Setting favicon

You can set the favicon source by setting the favicon property.

favicon: "favicon.ico"

Disabling dark mode toggle button

By default a FAB is shown in the top-right of the document which allows the user to change the theme used. To disable the FAB, set the darktoggle property.

darktoggle: false

Disabling scripts

You can disable all scripts and script-enabled utilities by setting the scripts property.

scripts: false

Disabling ads

By default, Carbon Ads are enabled to help support the developer. If, however you don't want to support the developer free of charge, set the ads property in your configuration file.

ads: false

Disabling analytics preconnection

You can disable Google analytics preconnection by setting the analytics property.

analytics: false

Playground

Text can be bold, italic, or strikethrough.

Link to another page.

There should be whitespace between paragraphs.

There should be whitespace between paragraphs. We recommend including a README, or a file with information about your project.

Header 1

This is a normal paragraph following a header. GitHub is a code hosting platform for version control and collaboration. It lets you and others work together on projects from anywhere.

Header 2

This is a blockquote following a header.

When something is important enough, you do it even if the odds are not in your favor.

Header 3

// Javascript code with syntax highlighting.
var fun = function lang(l) {
  dateformat.i18n = require('./lang/' + l)
  return true;
}
# Ruby code with syntax highlighting
GitHubPages::Dependencies.gems.each do |gem, version|
  s.add_dependency(gem, "= #{version}")
end

Header 4

  • This is an unordered list following a header.
  • This is an unordered list following a header.
  • This is an unordered list following a header.
Header 5
  1. This is an ordered list following a header.
  2. This is an ordered list following a header.
  3. This is an ordered list following a header.
Header 6
head1 head two three
ok good swedish fish nice
out of stock good and plenty nice
ok good oreos hmm
ok good zoute drop yumm

There's a horizontal rule below this.


Here is an unordered list:

  • Item foo
  • Item bar
  • Item baz
  • Item zip

And an ordered list:

  1. Item one
  2. Item two
  3. Item three
  4. Item four

And a nested list:

  • level 1 item
    • level 2 item
    • level 2 item
      • level 3 item
      • level 3 item
  • level 1 item
    • level 2 item
    • level 2 item
    • level 2 item
  • level 1 item
    • level 2 item
    • level 2 item
  • level 1 item

Small image

Octocat

Large image

Branching

Definition lists can be used with HTML syntax.

Name
Godzilla
Born
1952
Birthplace
Japan
Color
Green
Long, single-line code blocks should not wrap. They should horizontally scroll if they are too long. This line should be long enough to demonstrate this.
The final element.

Sample code:

import os
import unittest

from appium import webdriver
from appium.webdriver.common.touch_action import TouchAction
from appium.webdriver.common.multi_action import MultiAction

from time import sleep

# Returns abs path relative to this file and not cwd
PATH = lambda p: os.path.abspath(
    os.path.join(os.path.dirname(__file__), p)
)

class ComplexAndroidTests(unittest.TestCase):
    def setUp(self):
        desired_caps = {}
        desired_caps['platformName'] = 'Android'
        desired_caps['platformVersion'] = '4.2'
        desired_caps['deviceName'] = 'Android Emulator'
        desired_caps['app'] = PATH(
            '../../../sample-code/apps/ApiDemos/bin/ApiDemos-debug.apk'
        )

        self.driver = webdriver.Remote('http://localhost:4723/wd/hub', desired_caps)

    def tearDown(self):
        self.driver.quit()

    def test_find_elements(self):
        # pause a moment, so xml generation can occur
        sleep(2)

        els = self.driver.find_elements_by_xpath('//android.widget.TextView')
        self.assertEqual('API Demos', els[0].text)

        el = self.driver.find_element_by_xpath('//android.widget.TextView[contains(@text, "Animat")]')
        self.assertEqual('Animation', el.text)

        el = self.driver.find_element_by_accessibility_id("App")
        el.click()

        els = self.driver.find_elements_by_android_uiautomator('new UiSelector().clickable(true)')
        # there are more, but at least 10 visible
        self.assertLess(10, len(els))
        # the list includes 2 before the main visible elements
        self.assertEqual('Action Bar', els[2].text)

        els = self.driver.find_elements_by_xpath('//android.widget.TextView')
        self.assertLess(10, len(els))
        self.assertEqual('Action Bar', els[1].text)

    def test_scroll(self):
        sleep(2)
        els = self.driver.find_elements_by_xpath('//android.widget.TextView')
        self.driver.scroll(els[7], els[3])

        el = self.driver.find_element_by_accessibility_id('Views')

    def test_smiley_face(self):
        # just for the fun of it.
        # this doesn't really assert anything.
        self.driver.find_element_by_accessibility_id('Graphics').click()

        els = self.driver.find_elements_by_class_name('android.widget.TextView')
        self.driver.scroll(els[len(els)-1], els[0])

        el = None
        try:
            el = self.driver.find_element_by_accessibility_id('Touch Paint')
        except Exception as e:
            els = self.driver.find_elements_by_class_name('android.widget.TextView')
            self.driver.scroll(els[len(els)-1], els[0])

        if el is None:
            el = self.driver.find_element_by_accessibility_id('Touch Paint')

        el.click()

        # paint
        e1 = TouchAction()
        e1.press(x=150, y=100).release()

        e2 = TouchAction()
        e2.press(x=250, y=100).release()

        smile = TouchAction()
        smile.press(x=110, y=200) \
            .move_to(x=1, y=1) \
            .move_to(x=1, y=1) \
            .move_to(x=1, y=1) \
            .move_to(x=1, y=1) \
            .move_to(x=1, y=1) \
            .move_to(x=2, y=1) \
            .move_to(x=2, y=1) \
            .move_to(x=2, y=1) \
            .move_to(x=2, y=1) \
            .move_to(x=2, y=1) \
            .move_to(x=3, y=1) \
            .move_to(x=3, y=1) \
            .move_to(x=3, y=1) \
            .move_to(x=3, y=1) \
            .move_to(x=3, y=1) \
            .move_to(x=4, y=1) \
            .move_to(x=4, y=1) \
            .move_to(x=4, y=1) \
            .move_to(x=4, y=1) \
            .move_to(x=4, y=1) \
            .move_to(x=5, y=1) \
            .move_to(x=5, y=1) \
            .move_to(x=5, y=1) \
            .move_to(x=5, y=1) \
            .move_to(x=5, y=1) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=0) \
            .move_to(x=5, y=-1) \
            .move_to(x=5, y=-1) \
            .move_to(x=5, y=-1) \
            .move_to(x=5, y=-1) \
            .move_to(x=5, y=-1) \
            .move_to(x=4, y=-1) \
            .move_to(x=4, y=-1) \
            .move_to(x=4, y=-1) \
            .move_to(x=4, y=-1) \
            .move_to(x=4, y=-1) \
            .move_to(x=3, y=-1) \
            .move_to(x=3, y=-1) \
            .move_to(x=3, y=-1) \
            .move_to(x=3, y=-1) \
            .move_to(x=3, y=-1) \
            .move_to(x=2, y=-1) \
            .move_to(x=2, y=-1) \
            .move_to(x=2, y=-1) \
            .move_to(x=2, y=-1) \
            .move_to(x=2, y=-1) \
            .move_to(x=1, y=-1) \
            .move_to(x=1, y=-1) \
            .move_to(x=1, y=-1) \
            .move_to(x=1, y=-1) \
            .move_to(x=1, y=-1)
        smile.release()

        ma = MultiAction(self.driver)
        ma.add(e1, e2, smile)
        ma.perform()

        # so you can see it
        sleep(10)


if __name__ == '__main__':
    suite = unittest.TestLoader().loadTestsFromTestCase(ComplexAndroidTests)
    unittest.TextTestRunner(verbosity=2).run(suite)
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