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# COMS30115 Raytracer ## rg14820, rb14427 ## Building and running ### Prerequisites * GLM * `$GLMDIR` set to header location * SDL 1.2 * Boost `system`, `filesystem`, `regex` * Tested with Boost 1.64 * `$BOOST_ROOT` set to install prefix ## Features See report. ## Controls * Move camera with arrow keys * Rotate camera with `ijkl` and `uo` * Move newest light with `wasd` * Add new light with `n` ## Arguments Example use: ``` $ ./build/raytracer te ``` Note: the raytracer must be run from the *parent* of the `bin` directory * Default: Cornell Box scene * Pass `te` to show texture-mapped cube (with simple specular map) in Cornell Box * Pass `s` to show sphere * Pass `tr` to show transparent block and mirrored surface * Pass `tp` to show dynamically imported Utah Teapot model (slow!)
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