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Fixed free cam goes away when entering a vehicle #419
If this wasn't supposed to be like that, I'd like to report it as a bug because the way it behaved in older versions was better IMO.
The reason I changed the behavior was a bugfix, actually: Previously, RoR rembembered camera state globally, including cinecam number in vehicle. This caused crashes when player switched vehicles to one with less cinecams, and general confusion. I changed this to per-vehicle setting: each vehicle rembembers it's camera, and so does the character.
I'm OK with porting the old behavior back as a config option. However, I'm not quite sure whether to enable it by default. Personally, I prefer when the camera stays the way I switched it, that's more RoR-like. But at the same time, resetting camera on enter/exit is more "typical", and we need "typical" for new players. Even previous authors (Theshark + Ulteq) added "typical" features like arcade controls for leisure players.
For now, I'm going to add these new RoR.conf options: