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[Feature] 'LALT' modifies the character rotation speed #1009

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merged 1 commit into from Jun 1, 2016

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ulteq commented Jun 1, 2016

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@ulteq ulteq merged commit f6a7ab0 into RigsOfRods:master Jun 1, 2016

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@ulteq ulteq deleted the ulteq:modifiable-character-rotation-speed branch Jun 1, 2016

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only-a-ptr Jun 1, 2016

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When did you get this idea?

Personally I always thought the accelerated character movement in multiplayer is on purpose - otherwise it moves reallistically, but takes ages to get anywhere.

And ~20 minutes is not really enough time to discuss a PR 😄

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only-a-ptr commented Jun 1, 2016

When did you get this idea?

Personally I always thought the accelerated character movement in multiplayer is on purpose - otherwise it moves reallistically, but takes ages to get anywhere.

And ~20 minutes is not really enough time to discuss a PR 😄

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