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[Feature] Adds the ability to slow down or speed up the physics simulation #581

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merged 7 commits into from Jan 21, 2016

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ulteq commented Jan 15, 2016

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Hiradur Jan 16, 2016

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Hiradur commented Jan 16, 2016

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Michael10055 commented Jan 19, 2016

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Doesn't this conflict with reset truck?

Reset truck uses I. Repair truck uses Backspace. Reset simulation speed uses Backslash.

Repair truck:
https://github.com/ulteq/rigs-of-rods/blob/slowmotion/source/main/utils/InputEngine.cpp#L989-L992

Reset truck:
https://github.com/ulteq/rigs-of-rods/blob/slowmotion/source/main/utils/InputEngine.cpp#L1001-L1004

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ulteq commented Jan 20, 2016

Doesn't this conflict with reset truck?

Reset truck uses I. Repair truck uses Backspace. Reset simulation speed uses Backslash.

Repair truck:
https://github.com/ulteq/rigs-of-rods/blob/slowmotion/source/main/utils/InputEngine.cpp#L989-L992

Reset truck:
https://github.com/ulteq/rigs-of-rods/blob/slowmotion/source/main/utils/InputEngine.cpp#L1001-L1004

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Hiradur commented Jan 21, 2016

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ulteq added a commit that referenced this pull request Jan 21, 2016

Merge pull request #581 from ulteq/slowmotion
[Feature] Adds the ability to slow down or speed up the physics simulation

@ulteq ulteq merged commit 28e6945 into RigsOfRods:master Jan 21, 2016

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@ulteq ulteq deleted the ulteq:slowmotion branch Jan 21, 2016

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Hiradur Jan 25, 2016

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In order for these to be deployed on installation you need to put input.map into skeleton.zip and update it.

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Hiradur commented on bin/resources/skeleton/config/input.map in d963b6d Jan 25, 2016

In order for these to be deployed on installation you need to put input.map into skeleton.zip and update it.

@ulteq ulteq referenced this pull request Jan 30, 2016

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Slow Motion #283

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