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Added angelscript function moveObject #810

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merged 2 commits into from Apr 20, 2016

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AnotherFoxGuy commented Mar 22, 2016

Now you can move an object spawned with AngelScript using

game.moveObjectVisuals("truckshop", position);

2016-03-22_12-17-53

It doesn't update the collision box

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Hiradur Mar 24, 2016

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cool idea but not moving the collision box causes confusion, doesn't it?

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Hiradur commented Mar 24, 2016

cool idea but not moving the collision box causes confusion, doesn't it?

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ulteq Apr 6, 2016

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What is the intended use case for this function? Map making?

You could call the function moveObjectVisuals to avoid confusions.

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ulteq commented Apr 6, 2016

What is the intended use case for this function? Map making?

You could call the function moveObjectVisuals to avoid confusions.

@ulteq ulteq closed this Apr 6, 2016

@ulteq ulteq reopened this Apr 6, 2016

@ulteq ulteq merged commit efe5983 into RigsOfRods:master Apr 20, 2016

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@AnotherFoxGuy AnotherFoxGuy deleted the AnotherFoxGuy:AS-object-move branch Apr 21, 2016

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