The Camping Mod 2.0
Official website: rikmuld.com
The scala code is structured into four main packages:
- Features: anything that makes up a feature in the mod can be found here as a package. For example it contains a blocks.tent, camping_inventory and entity.bear package. In those feature packages everything that make up the specific feature is present.
- Registry: everything from the feature package is registered to minecraft(forge) here.
- Common: common classes extended / used across features (however most common classes are present in my core mod).
- Utils: common functions used across features (however most utilities are present in my core mod).
Anything outside of those packages is more general, such as a library of constant strings and the main class of the mod.