Commits on Oct 20, 2015

  1. Small prerelease forum thread updates

    ForsakenShell committed Oct 20, 2015
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  2. Merge branch 'master' into development

    ForsakenShell committed Oct 20, 2015
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  3. advanced research tab in research window

    - changed research window source list to feed on helpdefs
    - added awkward researchProjectDef/advancedResearchDef switching where needed
    - added GetHelpDef extension to Def class
    - renamed HDS_extensions (typo)
    - wrecked text styling in AdvancedResearchDef (blame VS)
    - added correct text styling in HelpController (blame VS)
    
    Seriously, what the f is VS doing with text formatting?
    Karel-Kroeze committed Oct 20, 2015
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Commits on Oct 28, 2015

  1. Merge branch 'development' of https://github.com/RimWorldCCLTeam/Comm…

    …unityCoreLibrary/ into development
    ForsakenShell committed Oct 28, 2015
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  2. Fixes poat load and map component injection

    Bumps CCL version to 0.12.5
    ForsakenShell committed Oct 28, 2015
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Commits on Oct 30, 2015

  1. Adds Building_HiddenStorage which disables rendering of items and the…

    …ir labels
    ForsakenShell committed Oct 30, 2015
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  2. Changed ticking behaviour of Building_HiddenStorage to allow normal (…

    …120 tick) or rare depending on other needs.
    
    Moved ListerThings reflection to it's own extension class for general use.
    ForsakenShell committed Oct 30, 2015
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Commits on Nov 5, 2015

  1. CompColoredLight no longer replaces the entire glower comp, instead i…

    …t only replaces the comp properties for the thing comp.
    ForsakenShell committed Nov 5, 2015
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  2. Refactored mod internals to be more clear, consise and generally easi…

    …er to follow as well as handling errors during startup more gracefully.
    ForsakenShell committed Nov 5, 2015
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Commits on Nov 6, 2015

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  2. merge

    Karel-Kroeze committed Nov 6, 2015
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  3. updated dll after merge

    Karel-Kroeze committed Nov 6, 2015
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Commits on Nov 7, 2015

  1. updated research icons

    Karel-Kroeze committed Nov 7, 2015
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Commits on Nov 8, 2015

  1. - added some configuration settings;

    + autoApply - always calls callback on changes
    + advancedControls - if false, hides alpha, previews and hex fields
    + hide ok / cancel if autoapply is active and advanced controls are inactive.
    + set size and position of dialog
    Karel-Kroeze committed Nov 8, 2015
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Commits on Nov 9, 2015

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Commits on Dec 14, 2015

  1. [adds]

    + Find_Extensions.MapComponent for a safe way to get a specific map component for a game session
    
    [changes]
    + All instances of "colour" changed to "color" for consistency with core
    + Building_HiddenStorage refactored into CompHideItem which can be applied to any building
    ForsakenShell committed Dec 14, 2015
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Commits on Dec 25, 2015

  1. fixes:

    - made Helper_Color public.
    Karel-Kroeze committed Dec 25, 2015
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Commits on Dec 27, 2015

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  3. updated forum posts

    Karel-Kroeze committed Dec 27, 2015
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Commits on Jan 1, 2016

  1. made HelpDetailSectionHelper public

    removed all references to CompPowerTrader from CompColoredLight
    Karel-Kroeze committed Jan 1, 2016
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  2. useColorPicker tag in CompColoredLight properties (switches behaviour…

    … to use a colour picker)
    
    hideGizmos tag in CompColoredLight properties (by request from Mrofa)
    Made GroupChange public (request Mrofa)
    Karel-Kroeze committed Jan 1, 2016
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Commits on Jan 3, 2016

  1. Merge branch 'master' of https://github.com/RimWorldCCLTeam/Community…

    …CoreLibrary/ into development
    ForsakenShell committed Jan 3, 2016
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  2. Adds many methods to get specific defs from specific mods (see Find_E…

    …xtensions) as well as per-mod verbosity for CCL error logging in addition to more levels of verbose logging beyond errors
    ForsakenShell committed Jan 3, 2016
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Commits on Jan 14, 2016

  1. [adds]

    + RELEASE compile-time define constant (ala DEBUG)
    + Some white-space to some files
    + Mod enumeration by specific def and class
    + Lots of debugging on a per-mod basis
    + Caching of IsLockedOut() results for faster processing
    + CCL_Log.TraceMod() to write mod-specific messages which respect the mods verbosity
    
    [fixes]
    + IsLockedOut() should no longer infinitely recurse (will only recurse until it finds the original def in a cyclical fashion)
    
    [changes]
    + IsLockedOut() for BuildableDefs now ignores most derrived defs (frames, blueprints, corpses, leather, meat)
    + Attempt to "standardize" the log messages, WIP
    ForsakenShell committed Jan 14, 2016
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Commits on Jan 19, 2016

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  2. merge remote

    Karel-Kroeze committed Jan 19, 2016
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Commits on Jan 22, 2016

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Commits on Jan 24, 2016

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Commits on Jan 26, 2016

  1. - Added terrainDefs to help system

     - Removed several faulty/redundant checks from BuildableDef.IsLockedOut()
     - Added CCL_VERBOSE compilation flag to force Stack level logging in HighestVerbosity()  ( I don't like having to go into xml to force CCL to log )
    Karel-Kroeze committed Jan 26, 2016
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  2. - Added equippedStatOffsets to thingdef help

     - Added recipes that create a thing to thingdef help
     - Tweaked order of help detail sections
     - Added terrain helpdefs. (Implements #52)
    Karel-Kroeze committed Jan 26, 2016
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Commits on Jan 28, 2016

  1. [adds]

    + Purpose comment to all the mumbo-jumbo in the debug region for BuildableDef_Extensions.IslockedOut()
    
    [fixes]
    + Tracing class reference in Controller.Help.HelpForAdvancedResearch()
    + Attempt to fix designator injection (moved to post load injection instead of system load injection)
    + Always return Verbosity.Validation for Find_Extensions.HighestVerbosity on release builds
    
    [changes]
    + C# 3.0 (.Net 3.5) compliance in RecipeDef_Extensions.GetRecipeUsers()
    ForsakenShell committed Jan 28, 2016
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  2. Fixes logic in BuildableDef_Extension.IsLockedOut() for checking rese…

    …arch def lockout and ARDef unlock
    ForsakenShell committed Jan 28, 2016
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Commits on Jan 29, 2016

  1. [changes]

    + Library version bump to 0.12.6
    + Mod level tracing is writen more efficiently
    + Help for terrain is now it's own category with terrain and buildable flooring in separate sub-categories
    + Dummy ModHelperDefs no longer show def validation
    
    [adds]
    + Additional notes to AdvancedResearchDefs (clarifying that locking/unlocking does not require the affected defs to specify certain things)
    ForsakenShell committed Jan 29, 2016
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  2. Merge pull request #56 from RimWorldCCLTeam/development

    v0.12.6 Update
    ForsakenShell committed Jan 29, 2016
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  3. Forgot to push forum posts

    ForsakenShell committed Jan 29, 2016
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Commits on Jan 31, 2016

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  2. - merge

    Karel-Kroeze committed Jan 31, 2016
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  3. [changes]

     - Create separate help category for floors in each designation category.
     - Renamed recipeDef.GetThingsCurrent to GetRecipeUsers(), removed old recipeDef.GetRecipeUsers().
    
    [fixes]
     - Order of description parts in buildableDef help
    Karel-Kroeze committed Jan 31, 2016
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  4. [adds]

     - help for animals (races)
     - help for plants
     - help for biomes ( skeleton, more details coming )
    Karel-Kroeze committed Jan 31, 2016
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Commits on Feb 1, 2016

  1. [changes]

    Renamed class TerrainDef_Extentions to BiomeDef_Extentions
    Renamed TerrainDef_Extentions.GetAllTerrainDefs() to BiomeDef_Extentions.AllTerrainDefs()
    Enlarged help windowsize and moved to center of screen
    
    [fixes]
    diseases now show up in the relevant biome help defs
    Karel-Kroeze committed Feb 1, 2016
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  2. [changes]

    Refactor string descriptions in helpdefs to also use pre- and suffixes in preparation of list rendering overhaul ( properly aligned columns )
    ! Many translation files were changed / added in this and previous commits, contributed languages (French and Korean) are nearly useless by now !
    Karel-Kroeze committed Feb 1, 2016
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Commits on Feb 3, 2016

  1. [adds]

    + Detour for Verse.GenSpawn.CanPlaceBlueprintOver to improve xml compatibility of steam geysers and geothermal generators
    
    [changes]
    + Version bump to 0.12.7
    + Removed geothermal generator override xml
    + PlaceWorker_OnlyOnThing no longer changes ThingDefOf.GeothermalGenerator
    ForsakenShell committed Feb 3, 2016
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  2. Merge branch 'development' of https://github.com/RimWorldCCLTeam/Comm…

    …unityCoreLibrary/ into development
    
    Rebuild of debug and release binaries
    ForsakenShell committed Feb 3, 2016
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