Initialize engine version: 4.6.3f1 (4753d8b6ef2b) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.6175] Renderer: Vendor: NVIDIA VRAM: Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.032 seconds Initializing input. Input initialized. desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\System.dll (this message is harmless) RimWorld 0.12.914 rev777 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\System.Xml.Linq.dll (this message is harmless) Non platform assembly: data-0D521598 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/RimWorld914Win/RimWorld914Win_Data/Mono/data-0D521598.dll Non platform assembly: data-0D589470 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/RimWorld914Win/RimWorld914Win_Data/Mono/data-0D589470.dll Community Core Library :: v0.12.6 (debug) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Community Core Library :: Mod Helper :: Passed validation, requesting v0.12.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Clutter Furniture :: Mod Helper :: Passed validation, requesting v0.12.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Clutter Furniture :: Advanced Research :: Passed validation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Advanced Research :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Help System :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 0.722587 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4545. Total: 15.601087 ms (FindLiveObjects: 0.147283 ms CreateObjectMapping: 0.205172 ms MarkObjects: 14.676398 ms DeleteObjects: 0.037653 ms) Initializing map from file Clutter_Feb16 with mods Core, Community Core Library, and Clutter Furniture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Advanced Research :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Platform assembly: C:\Program Files (x86)\RimWorld914Win\RimWorld914Win_Data\Managed\Boo.Lang.dll (this message is harmless) Community Core Library :: Post-load injection successful (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 1.736670 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 10386. Total: 118.281578 ms (FindLiveObjects: 0.676481 ms CreateObjectMapping: 1.839128 ms MarkObjects: 115.380211 ms DeleteObjects: 0.055071 ms) Non platform assembly: data-20D64E68 (this message is harmless) Non platform assembly: data-20D64E68 (this message is harmless) UnloadTime: 1.644201 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4718 unused Assets to reduce memory usage. Loaded Objects now: 5811. Total: 101.365181 ms (FindLiveObjects: 0.689801 ms CreateObjectMapping: 1.798145 ms MarkObjects: 91.571182 ms DeleteObjects: 6.978186 ms) Initializing map from file Clutter_Feb16 with mods Core, Community Core Library, and Clutter Furniture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Advanced Research :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Post-load injection successful (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 1.619611 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 10523. Total: 137.251755 ms (FindLiveObjects: 0.550970 ms CreateObjectMapping: 1.588617 ms MarkObjects: 134.757660 ms DeleteObjects: 0.052253 ms) UnloadTime: 1.579908 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4702 unused Assets to reduce memory usage. Loaded Objects now: 6088. Total: 75.438080 ms (FindLiveObjects: 0.568644 ms CreateObjectMapping: 1.628320 ms MarkObjects: 66.418663 ms DeleteObjects: 6.455136 ms) Initializing new game with mods Core, Community Core Library, and Clutter Furniture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Post-load injection successful (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Community Core Library :: Advanced Research :: Initialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Exception filling window for CommunityCoreLibrary.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object at CommunityCoreLibrary.MainTabWindow_Research.b__17 (CommunityCoreLibrary.HelpDef hd) [0x00000] in :0 at System.Linq.SortSequenceContext`2[CommunityCoreLibrary.HelpDef,System.Single].Initialize (CommunityCoreLibrary.HelpDef[] elements) [0x00000] in :0 at System.Linq.QuickSort`1[CommunityCoreLibrary.HelpDef].PerformSort () [0x00000] in :0 at System.Linq.QuickSort`1+c__Iterator21[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef]..ctor (IEnumerable`1 collection) [0x00000] in :0 at System.Linq.Enumerable+c__IteratorF`1[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Linq.Enumerable.Count[HelpDef] (IEnumerable`1 source) [0x00000] in :0 at CommunityCoreLibrary.MainTabWindow_Research.DoWindowContents (Rect inRect) [0x00000] in :0 at Verse.Window+c__AnonStorey1C3.<>m__EE (Int32 x) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Exception filling window for CommunityCoreLibrary.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object at CommunityCoreLibrary.MainTabWindow_Research.b__17 (CommunityCoreLibrary.HelpDef hd) [0x00000] in :0 at System.Linq.SortSequenceContext`2[CommunityCoreLibrary.HelpDef,System.Single].Initialize (CommunityCoreLibrary.HelpDef[] elements) [0x00000] in :0 at System.Linq.QuickSort`1[CommunityCoreLibrary.HelpDef].PerformSort () [0x00000] in :0 at System.Linq.QuickSort`1+c__Iterator21[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef]..ctor (IEnumerable`1 collection) [0x00000] in :0 at System.Linq.Enumerable+c__IteratorF`1[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Linq.Enumerable.Count[HelpDef] (IEnumerable`1 source) [0x00000] in :0 at CommunityCoreLibrary.MainTabWindow_Research.DoWindowContents (Rect inRect) [0x00000] in :0 at Verse.Window+c__AnonStorey1C3.<>m__EE (Int32 x) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Exception filling window for CommunityCoreLibrary.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object at CommunityCoreLibrary.MainTabWindow_Research.b__17 (CommunityCoreLibrary.HelpDef hd) [0x00000] in :0 at System.Linq.SortSequenceContext`2[CommunityCoreLibrary.HelpDef,System.Single].Initialize (CommunityCoreLibrary.HelpDef[] elements) [0x00000] in :0 at System.Linq.QuickSort`1[CommunityCoreLibrary.HelpDef].PerformSort () [0x00000] in :0 at System.Linq.QuickSort`1+c__Iterator21[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef]..ctor (IEnumerable`1 collection) [0x00000] in :0 at System.Linq.Enumerable+c__IteratorF`1[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Linq.Enumerable.Count[HelpDef] (IEnumerable`1 source) [0x00000] in :0 at CommunityCoreLibrary.MainTabWindow_Research.DoWindowContents (Rect inRect) [0x00000] in :0 at Verse.Window+c__AnonStorey1C3.<>m__EE (Int32 x) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Exception filling window for CommunityCoreLibrary.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object at CommunityCoreLibrary.MainTabWindow_Research.b__17 (CommunityCoreLibrary.HelpDef hd) [0x00000] in :0 at System.Linq.SortSequenceContext`2[CommunityCoreLibrary.HelpDef,System.Single].Initialize (CommunityCoreLibrary.HelpDef[] elements) [0x00000] in :0 at System.Linq.QuickSort`1[CommunityCoreLibrary.HelpDef].PerformSort () [0x00000] in :0 at System.Linq.QuickSort`1+c__Iterator21[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef]..ctor (IEnumerable`1 collection) [0x00000] in :0 at System.Linq.Enumerable+c__IteratorF`1[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Linq.Enumerable.Count[HelpDef] (IEnumerable`1 source) [0x00000] in :0 at CommunityCoreLibrary.MainTabWindow_Research.DoWindowContents (Rect inRect) [0x00000] in :0 at Verse.Window+c__AnonStorey1C3.<>m__EE (Int32 x) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Exception filling window for CommunityCoreLibrary.MainTabWindow_Research: System.NullReferenceException: Object reference not set to an instance of an object at CommunityCoreLibrary.MainTabWindow_Research.b__17 (CommunityCoreLibrary.HelpDef hd) [0x00000] in :0 at System.Linq.SortSequenceContext`2[CommunityCoreLibrary.HelpDef,System.Single].Initialize (CommunityCoreLibrary.HelpDef[] elements) [0x00000] in :0 at System.Linq.QuickSort`1[CommunityCoreLibrary.HelpDef].PerformSort () [0x00000] in :0 at System.Linq.QuickSort`1+c__Iterator21[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in :0 at System.Collections.Generic.List`1[CommunityCoreLibrary.HelpDef]..ctor (IEnumerable`1 collection) [0x00000] in :0 at System.Linq.Enumerable+c__IteratorF`1[CommunityCoreLibrary.HelpDef].MoveNext () [0x00000] in :0 at System.Linq.Enumerable.Count[HelpDef] (IEnumerable`1 source) [0x00000] in :0 at CommunityCoreLibrary.MainTabWindow_Research.DoWindowContents (Rect inRect) [0x00000] in :0 at Verse.Window+c__AnonStorey1C3.<>m__EE (Int32 x) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) null texture passed to GUI.DrawTexture (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)