Releases: Rinnegatamante/DaedalusX64-vitaGL
Releases · Rinnegatamante/DaedalusX64-vitaGL
v.0.6
- Added support for Russian translation. (By nekita13)
- Added support for Turkish translation. (By rewold20)
- Fixed an issue causing the app to crash when booted from other apps in certain cicrumstances.
- Separated nightly auto updater from stable releases auto updater.
- Optimized several instructions in the DynaRec.
- Made DynaRec code buffer doublebuffered.
- Implemented several missing instructions in the DynaRec.
- Added registers caching to the DynaRec.
- Fixed some issues in the DynaRec causing incorrect operations to happen.
- Added loop optimizations to the DynaRec.
- Added memory access optimizations to the DynaRec.
- Removed Safe Dynarec as CPU emulation mode and added a DynaRec config panel to properly enable optimizations selectively.
- Fixed an issue causing graphics to get corrupted in some games if Wait Rendering Done wasn't set.
- Made so that the emulator will automatically unpause if the user selects the Close Rom or Restart Rom options while the emulator was paused.
- Updated to latest vitaGL commit.
Nightly 20230103.1
Changes:
- 8e48078 Major Translation Rework And Fixes (#254)
- 79759d3 Re-arranged gamehacks list.
- 1cde440 Added a hack to fix viHeight issues (#252)
- e0e07f9 Removed AutoPlugin2 check since no plugins are required for DaedalusX64.
- 75ba5bc Typo fix.
- c9f4104 Tweaked the warning message to be more explicative.
- 2ec9396 Typo fix.
- 1047e94 Turned AutoPlugin check into a warning.
- 314f4a7 Added a check on AutoPlugin 2 existence and refuse to boot if installed.
- 544db68 Make it compatible with latest vitaGL build.
See More
- 91e8968 Added alternative dynarec implementation using kubridge.
- 886cad5 Make it properly compile with latest vitaGL.
- 1f20d2f Integrated Ryukyuan translation.
- e8eac4d Corrected Japanese translation & added Ryukyuan translation (#251)
- 3c0d865 Added Japanese translation (Thanks to kuragehime).
- eb0262f Updated Danish translation with some missing lines. (#248)
- ba53a22 Fixed several broken textures in Rayman 2 and Donald Duck Quack Attack.
- fc3f96b Fixed broken game logic on Donald Duck: Quack Attack and Rayman 2.
- 7879cbe Fixed a bug causing modern renderer to be unusable with custom bubbles.
- a7c3ecc Added sort by Least Played option in rom selector.
- 5ed00c8 Allow to load game configs from emulator rom selector screen.
- decefa8 Fixed a bug causing game specific modern renderer setting not to work.
- b37c511 Made rom selector UI widgets sizes not be bound to text sizes.
- a9ee517 Added Romanian translation (Thanks to noru212).
- 3b31c96 Translated missing lines in Danish translation. (#242)
- b7ba58f Added an hack to vitaGL to handle N64 fog properly.
- 8ad3962 Added background music in emulator main menu.
- f98727d Fix a typo in glBlendEquation base mode setting.
- b39f7c0 Fixed a crashing issue in Ocarina of Time's Water Temple.
- ec98b33 Eanble SHADER_COMPILER_SPEEDHACK in vitaGL for Nightlies.
- c9ac99c Translate missing lines in PT_BR translation. (#241)
- fab5cc5 Fixed a couple of typos in roms.ini (#240)
- 064572b Added possibility to swap renderer at runtime.
- 2138fe8 Added gamma correction post processing shader.
- 72b213e Added changelist window when installing a new update.
- afb72fd Added some romhacks to roms.ini (#237)
- 77770bc Fix compilation with latest vitaGL.
- 730c69c Make CRC trailing zeroes not get stripped out.
- 7ab901d Adjust readme for latest vitaGL compilation instructions.
- d492f30 Made the libshacccg.suprx error string translateable.
- c6c96f0 Added a check for libshacccg.suprx existence at boot.
- 30983a1 Disabling texture combiner in vitaGL.
- 3bcdc26 Make savestates be bound to ROM CRC instead of game name.
- b88ab9f Made font file with chinese support optional.
- df914ba Make nightly builder properly work with latest vitaShaRK build.
- 53a2b59 Disable UI texts scaling option for chinese language.
- 1758719 Added a gamehack to fix dialog boxes in Ogre Battle 64.
- d582cfb Added chinese language support (Thanks to CHN-Gen).
- 0ada8d1 Disabling dynarec loops optimization by default.
- 8c79e61 Fixed an issue causing texture flashing/garbling.
- c4f9627 Adapted for latest vitaGL commit support.
- 459dd37 Fix for latest vitasdk support.
- df1184c Make it compatible with latest vitaGL commit. (#233)
- 0cb2fe0 Added new romhacks to roms database. (#232)
- 422e0f9 Added some romhacks to the roms database. (#230)
- 53cbf71 Added some romhacks to the roms list. (#226)
- a305bf4 Log git version during nightly building.
- 54fcd92 Tweaked alpha test ref value for legacy renderer.
- 84110c4 Calculate CRC for full textures.
- c589261 Dump textures only when not available and allow usage for dumper and highres textures together.
- 3d482de Added missing lines to German translation. (#222)
- 08ebf3d Added missing lines to Polish translation. (#221)
- b5619d9 Added missing lines to Greek translation.
- 3c47570 Added missing strings in Portuguese (BR) translation. (#220)
- ea7f15c Added a texture cache for high res textures.
This list of changes was auto generated.