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Right side black band analysis #2

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Rinnegatamante opened this issue Apr 30, 2017 · 13 comments
Closed

Right side black band analysis #2

Rinnegatamante opened this issue Apr 30, 2017 · 13 comments

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@Rinnegatamante
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I supposed that the black band showing on right side is not always showed the same way on several apps. Needs more testing. If confirmed to be ALWAYS on right side, a patch can be done for the plugin to remove it.

Needs reports with screenshots of as much games/apps as possible to check this.

@Rinnegatamante
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Rinnegatamante commented Apr 30, 2017

Game: Digimon Story Cyber Sleuth [PCSB00861]
Resolution: 1024x544
Black Band: Present (Right Side)
dgmn

@Rinnegatamante
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Game: Minecraft [PCSE00491]
Resolution: 768x408
Black Band: Present (Right Side)
mine

@xdanieldzd
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Disgaea 4: A Promise Revisited - 1024x544, black band present (right side)
(Screenshot see issue #1)

Hyperdimension Neptunia ReBirth 2 - 1024x544, right side
pcsb00626-2017-4-30-13-27-6

Hyperdimension Neptunia U - 1024x544, right side
pcsb00710-2017-4-30-13-29-4

Dengeki Bunko Fighting Climax - 960x544, no band
pcsb00763-2017-4-30-13-28-10

Sayonara Umihara Kawase+ - 1024x544, right side
pcsb00782-2017-4-30-13-26-1

Puyo Puyo Tetris - 1024x544, right side
pcsg00224-2017-4-30-13-25-17

@HitchensRIP
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HitchensRIP commented Apr 30, 2017

Lunar (via Adrenaline) - 1024x544, right side
npxs10028-2017-4-30-20-20-52

Dragon Quest Builders - 1024x544, right side
pcse00912-2017-4-30-20-15-20
God Eater Resurrection - 1024x544, right side
pcsb00874-2017-4-30-20-8-11

@K4thos
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K4thos commented May 1, 2017

Game: Metal Gear Solid HD [PCSB00118]
Resolution: 1024x544
Black Band: Present (Right Side)
pcsb00118-2017-5-1-18-59-52

Game: NFS Most Wanted [PCSB00183]
Resolution: 960x544
Black Band: No (native)
pcsb00183-2017-5-1-19-9-17

Game: Terraria [PCSE00317]
Resolution: 960x544
Black Band: No (native)
pcse00317-2017-5-1-18-53-44

@Rinnegatamante
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Well, it seems it's always on same spot, i'll proceed for a patch. A new version of Screenie should came today or tomorrow.

@K4thos
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K4thos commented May 1, 2017

check out previous comment (posted a minute before yours) ;) I will check some more retail games in a minute.

@HitchensRIP
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There's absolutely no way to reduce the freezing time i assume ?

In RPGs it's totally fine but in action games it makes it impossible to take screens..

@Rinnegatamante
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The freezing time is related to kuio. Kernel Plugins have stack limitation that's why it's actually that slow, i'm thinking about some improvements that should make it a lot faster during screenshot acquisition.

@K4thos
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K4thos commented May 1, 2017

Game: Persona 4 GOLDEN [PCSB00245]
Resolution: 1024x544
Black Band: Present (Right Side)
pcsb00245-2017-5-1-20-11-11

Game: Dragon's Crown [PCSB00408]
Resolution: 1024x544
Black Band: Present (Right Side)
pcsb00408-2017-5-1-19-42-27

Game: Wipeout 2048 [PCSF00007
Resolution: 960x544
Black Band: No (native)
pcsf00007-2017-5-1-20-7-35
]

Game: Killzone Mercenary [PCSF00243
Resolution: 960x544
Black Band: No (native)
pcsf00243-2017-5-1-19-59-14


yep, looks like it's always either on the right side and in some games there is no black band at all.

@K4thos
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K4thos commented May 1, 2017

one question - does the plugin capture the screen before or after rescaling takes place? That Minecraft screen seems to indicate that it's the former (768x408) but up until now I thought NFS Most Wanted was running at sub-native res. The screenshot is at 960x544 though.

@Rinnegatamante
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The plugin captures the raw framebuffer. Certain games just set the game on internal lower resolution that is upscaled by vita hardware. An example is Minecraft. Framebuffer can be set at three different internal res: 480x272, 720x408, 960x544.

@Rinnegatamante
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Adjusted with ae990e8

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