A Flappy Bird clone developed using UnityEngine and C#. This project demonstrates the process of building a 2D side-scrolling game with Unity, including player physics, obstacle generation, collision detection, and score tracking.
- Simple and responsive bird controls (jump mechanic)
- Procedurally generated pipes
- Score tracking system
- Basic UI elements (Start screen, Game Over screen)
- Sound effects for jumping and scoring
- Unity Engine
- C#
- Visual Studio
Assets/– Contains all scripts, sprites, scenes, and prefabsProjectSettings/– Unity-specific project settingsPackages/– Unity package configuration.gitignore– Ignores temp and build filesREADME.md– This file
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Clone the repository:
git clone https://github.com/Ramkrisn25/Unity_Bird_Game.git
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Open the folder in Unity Hub.
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Press Play in the Unity Editor to run the game.