Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed' Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc' Loading player data from F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/data.unity3d Initialize engine version: 2021.3.19f1 (c9714fde33b6) [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.146 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 0.759300 ms Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB4CF3D090.dll 2024-01-21T09:41:35 0.298 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit 2024-01-21T09:41:35 0.299 INF System information: 2024-01-21T09:41:35 0.299 INF OS: Windows 10 (10.0.19045) 64bit 2024-01-21T09:41:35 0.299 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12) 2024-01-21T09:41:35 0.299 INF RAM: 32676 MB 2024-01-21T09:41:35 0.299 INF GPU: Null Device (128 MB) 2024-01-21T09:41:35 0.302 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0) 2024-01-21T09:41:35 0.302 INF Last played version: Alpha 21.2 2024-01-21T09:41:35 0.304 INF Local UTC offset: 11 hours 2024-01-21T09:41:35 0.316 INF Command line arguments: 7DaysToDieServer -logfile F:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2024-01-21__09-41-34.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2024-01-21T09:41:35 0.322 INF Parsing server configfile: F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 2024-01-21T09:41:35 0.347 INF Parsing server configfile successfully completed 2024-01-21T09:41:35 0.347 INF Starting dedicated server level=Modosi Mountains game name=Rework1 2024-01-21T09:41:35 0.348 INF Maximum allowed players: 8 2024-01-21T09:41:35 0.348 INF Game mode: GameModeSurvival 2024-01-21T09:41:35 0.348 INF [Platform] Init 2024-01-21T09:41:35 0.383 INF [Platform] Using native platform: Steam 2024-01-21T09:41:35 0.384 INF [Platform] Using cross platform: EOS 2024-01-21T09:41:35 0.385 INF [Platform] Using server platform: Steam 2024-01-21T09:41:35 0.385 INF [Platform] Using server platform: XBL 2024-01-21T09:41:35 0.387 INF Starting PlayerInputManager... 2024-01-21T09:41:35 0.518 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False) 2024-01-21T09:41:35 0.529 INF [Platform] Initializing Steam 2024-01-21T09:41:35 0.530 INF [Platform] Initializing EOS 2024-01-21T09:41:35 0.551 INF [EOS] Initialize: Success 2024-01-21T09:41:35 0.568 INF [Platform] Initializing XBL 2024-01-21T09:41:35 0.740 INF Localization language from prefs: english 2024-01-21T09:41:35 0.740 INF Awake IsFocused: True 2024-01-21T09:41:35 0.740 INF Awake 2024-01-21T09:41:36 1.329 INF WinThread started 2024-01-21T09:41:36 1.499 INF Started Terminal Window 2024-01-21T09:41:36 1.499 INF Dedicated server only build ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2024-01-21T09:41:36 1.520 INF Occlusion: Awake 2024-01-21T09:41:36 1.523 INF Texture quality is set to 3 WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2024-01-21T09:41:36 1.528 WRN Device name for flag StandaloneWindows is unknown ERROR: Shader Game/UI/SleeperVolumeFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2024-01-21T09:41:36 1.597 INF [MODS] Start loading from: 'F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Mods' 2024-01-21T09:41:36 1.606 INF [MODS] Trying to load from folder: 'BackupMod' 2024-01-21T09:41:36 1.610 WRN [MODS] BackupMod/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility. 2024-01-21T09:41:36 1.618 INF [MODS] Loaded Mod: Backup mod (2.2.0) 2024-01-21T09:41:36 1.618 INF [MODS] Trying to load from folder: 'donovan-nvhelmetmod' 2024-01-21T09:41:36 1.620 INF [MODS] Loaded Mod: Donovan_NVHelmetMod (21.2.0) 2024-01-21T09:41:36 1.620 INF [MODS] Trying to load from folder: 'MightySe7en More Craftable Secure Storage' 2024-01-21T09:41:36 1.621 INF [MODS] Loaded Mod: MightySe7en-CraftableSecureStorage (21.2.0.0) 2024-01-21T09:41:36 1.621 INF [MODS] Trying to load from folder: 'RobbieWs Vanilla Mods' 2024-01-21T09:41:36 1.622 INF [MODS] Loaded Mod: RobbieWsMods (1.0.1.1) 2024-01-21T09:41:36 1.622 INF [MODS] Trying to load from folder: 'RW_SimpleUI' 2024-01-21T09:41:36 1.622 INF [MODS] Loaded Mod: RW_SimpleUI (3.1.0) 2024-01-21T09:41:36 1.622 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions' 2024-01-21T09:41:36 1.623 INF [MODS] Loaded Mod: TFP_CommandExtensions (21.1.16.4) 2024-01-21T09:41:36 1.623 INF [MODS] Trying to load from folder: 'TFP_MapRendering' 2024-01-21T09:41:36 1.625 INF [MODS] Loaded Mod: TFP_MapRendering (21.1.16.4) 2024-01-21T09:41:36 1.625 INF [MODS] Trying to load from folder: 'TFP_WebServer' 2024-01-21T09:41:36 1.626 INF [MODS] Loaded Mod: TFP_WebServer (21.2.1.2) 2024-01-21T09:41:36 1.626 INF [MODS] Trying to load from folder: 'Xample_MarkersMod' 2024-01-21T09:41:36 1.627 INF [MODS] Loaded Mod: TFP_MarkersExample (21.1.16.4) 2024-01-21T09:41:36 1.627 INF [MODS] Initializing mod code 2024-01-21T09:41:36 1.628 INF [MODS] Initializing mod Backup mod 2024-01-21T09:41:36 1.628 INF [MODS] Found ModAPI in BackupMod.dll, creating instance Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB760A9020.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB7638B030.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB4D14B020.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB760B48A0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB761C7B90.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB763E1010.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB763EBE90.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB4D0AEEF0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB4DAAD040.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB76130BE0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB76142C40.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB761B9020.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB760D0BA0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB7654A010.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB7656CBC0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765A5700.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765C8380.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765D1800.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765D7A80.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765DDF10.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB765E31A0.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB76632010.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB76638690.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB7666E010.dll Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-000001CB7669FFA0.dll 2024-01-21T09:41:36 1.835 INF [MODS] Initialized code in mod 'Backup mod' from DLL 'BackupMod.dll' 2024-01-21T09:41:36 1.836 INF [MODS] Initializing mod TFP_CommandExtensions 2024-01-21T09:41:36 1.836 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance 2024-01-21T09:41:36 1.837 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll' 2024-01-21T09:41:36 1.837 INF [MODS] Initializing mod TFP_MapRendering 2024-01-21T09:41:36 1.837 INF [MODS] Found ModAPI in MapRendering.dll, creating instance 2024-01-21T09:41:36 1.837 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll' 2024-01-21T09:41:36 1.837 INF [MODS] Initializing mod TFP_WebServer 2024-01-21T09:41:36 1.838 INF [MODS] Found ModAPI in WebServer.dll, creating instance 2024-01-21T09:41:36 1.845 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll' 2024-01-21T09:41:36 1.846 INF [MODS] Initializing mod TFP_MarkersExample 2024-01-21T09:41:36 1.846 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance 2024-01-21T09:41:36 1.846 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll' 2024-01-21T09:41:36 1.846 INF [MODS] Loading done 2024-01-21T09:41:36 1.847 INF [MODS] Loading localization from mod: Backup mod 2024-01-21T09:41:36 1.847 INF [MODS] Loading localization from mod: Donovan_NVHelmetMod 2024-01-21T09:41:36 1.848 INF [MODS] Loading localization from mod: MightySe7en-CraftableSecureStorage 2024-01-21T09:41:36 1.851 INF [MODS] Loading localization from mod: RobbieWsMods 2024-01-21T09:41:36 1.852 INF [MODS] Loading localization from mod: RW_SimpleUI 2024-01-21T09:41:36 1.870 INF Loading permissions file at 'C:\Users\glens\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-01-21T09:41:36 1.892 INF Loading permissions file done. ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader UMA/AtlasShaderNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader UMA/AtlasShaderNormal shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Multiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Particles/VertexLit Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_FireDistort shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2024-01-21T09:41:37 2.628 INF Reloading serveradmin.xml 2024-01-21T09:41:37 2.628 INF Loading permissions file at 'C:\Users\glens\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-01-21T09:41:37 2.629 INF Permissions file unchanged, skipping reloading ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2024-01-21T09:41:37 2.725 INF Loaded (local): rwgmixer in 0.01 2024-01-21T09:41:37 2.769 INF Loaded (local): archetypes in 0.04 2024-01-21T09:41:37 2.786 INF Loaded (local): loadingscreen in 0.02 2024-01-21T09:41:37 2.786 INF WorldStaticData.Init() needed 0.000s 2024-01-21T09:41:37 2.797 INF [PartyQuests] Initialized 2024-01-21T09:41:37 2.798 INF Awake done in 2057 ms ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2024-01-21T09:41:40 5.425 INF NET: Starting server protocols 2024-01-21T09:41:40 5.426 INF [NET] Disabling protocol: SteamNetworking 2024-01-21T09:41:40 5.474 INF NET: LiteNetLib server started 2024-01-21T09:41:40 5.476 INF StartGame 2024-01-21T09:41:40 5.476 INF NetPackageManager Init 2024-01-21T09:41:40 5.692 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 24 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 12 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CreateLevelDim = 4096 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DeathPenalty = 1 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 3 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = True GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Rework1 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 21.2 GamePref.GameWorld = Modosi Mountains GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 0 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 1000 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 71 GamePref.Language = English GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = -1 GamePref.LootAbundance = 150 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 1000 GamePref.MaxSpawnedAnimals = 75 GamePref.MaxSpawnedZombies = 128 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = True GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 0 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 0 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 10000 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 0 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = Oceania GamePref.SaveDataLimit = -1 GamePref.SaveGameFolder = C:\Users\glens\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = For the bois GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 1300 GamePref.ServerName = AA1S Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = False GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\glens\AppData\Roaming/7DaysToDie GamePref.WebDashboardEnabled = True GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = www.mydomain.com:8080 GamePref.WorldGenSeed = GamePref.WorldGenSize = 10240 GamePref.XPMultiplier = 150 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DeathPenalty = XPOnly GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2024-01-21T09:41:40 5.794 INF StartAsServer 2024-01-21T09:41:41 6.443 INF Loaded (local): materials in 0.59 2024-01-21T09:41:41 6.641 INF Loaded (local): physicsbodies in 0.20 2024-01-21T09:41:41 6.843 INF Loaded (local): painting in 0.20 2024-01-21T09:41:41 7.042 INF Loaded (local): shapes in 0.20 ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Unloading 6 Unused Serialized files (Serialized files now loaded: 9) 2024-01-21T09:41:57 23.243 INF Block IDs with mapping 2024-01-21T09:41:57 23.255 INF Block IDs total 22203, terr 29, last 22425 2024-01-21T09:41:57 23.277 INF Loaded (local): blocks in 16.23 Unloading 67483 unused Assets to reduce memory usage. Loaded Objects now: 62331. Total: 415.698600 ms (FindLiveObjects: 6.915800 ms CreateObjectMapping: 20.985100 ms MarkObjects: 363.733700 ms DeleteObjects: 24.063200 ms) 2024-01-21T09:41:58 23.837 INF Loaded (local): progression in 0.56 WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2024-01-21T09:41:59 24.346 INF Loaded (local): buffs in 0.51 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2024-01-21T09:41:59 24.536 INF Loaded (local): misc in 0.19 WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Unlit/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2024-01-21T09:42:00 25.421 ERR Loading AssetBundle "F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2024-01-21T09:42:00 25.421 ERR Loading AssetBundle "F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2024-01-21T09:42:00 25.421 INF Loaded (local): items in 0.88 WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2024-01-21T09:42:00 25.595 ERR Loading AssetBundle "F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2024-01-21T09:42:00 25.596 ERR Loading AssetBundle "F:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2024-01-21T09:42:00 25.665 INF Item IDs with mapping 2024-01-21T09:42:00 25.665 INF ItemIDs from Mapping 2024-01-21T09:42:00 25.729 INF Loaded (local): item_modifiers in 0.31 2024-01-21T09:42:00 25.989 INF Loaded (local): entityclasses in 0.26 2024-01-21T09:42:00 26.189 INF Loaded (local): qualityinfo in 0.20 2024-01-21T09:42:01 26.482 INF Loaded (local): sounds in 0.29 2024-01-21T09:42:01 26.795 INF Loaded (local): recipes in 0.31 2024-01-21T09:42:01 26.995 INF Loaded (local): blockplaceholders in 0.20 2024-01-21T09:42:01 27.098 WRN XML patch for "loot.xml" from mod "RobbieWsMods" did not apply: :0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0 at Vehicle.CreateParts () [0x0006b] in :0 Exception: No vehicle part class 'VPBattery' found! at Vehicle.CreateParts () [0x000ca] in :0 at Vehicle..ctor (System.String _vehicleName, EntityVehicle _entity) [0x001a3] in :0 at EntityVehicle.Init (System.Int32 _entityClass) [0x00018] in :0 at EntityDriveable.Init (System.Int32 _entityClass) [0x00000] in :0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x004c2] in :0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, ItemValue _itemValue, System.Int32 _count, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _transformRot, System.Single _lifetime, System.Int32 _playerId, System.String _skinName, System.Int32 _spawnById, System.String _spawnByName) [0x0001b] in :0 at EntityFactory.CreateEntity (System.Int32 _et, System.Int32 _id, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _rotation) [0x0000c] in :0 at EntityFactory.CreateEntity (System.Int32 _et, UnityEngine.Vector3 _transformPos, UnityEngine.Vector3 _rotation) [0x00000] in :0 at NetPackageVehicleSpawn.ProcessPackage (World _world, GameManager _callbacks) [0x00014] in :0 at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection, ClientInfo _clientInfo) [0x000f0] in :0 at ConnectionManager.Update () [0x000a1] in :0 ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 2024-01-21T10:02:38 1263.668 INF Executing command 'shutdown' by Terminal Window NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.Update () [0x0056a] in :0 2024-01-21T10:02:38 1263.724 INF Preparing quit 2024-01-21T10:02:38 1263.725 INF Disconnect 2024-01-21T10:02:38 1263.725 INF [NET] ServerShutdown 2024-01-21T10:02:38 1263.726 INF NET: Stopping server protocols 2024-01-21T10:02:38 1263.733 INF NET: LiteNetLib: Client disconnect from: 118.210.125.218:54856 / 0 (DisconnectPeerCalled) 2024-01-21T10:02:38 1263.868 INF NET: LiteNetLib server stopped 2024-01-21T10:02:38 1263.869 INF DynamicMusic: 171 successfully removed from Bloodmoon state cache 2024-01-21T10:02:38 1263.871 WRN Client disconnected from dy mesh: Id: 171 Total: 1 2024-01-21T10:02:38 1263.871 WRN Client disconnect complete for 171 Total: 0 2024-01-21T10:02:38 1263.871 INF Player disconnected: EntityID=171, PltfmId='Steam_76561198342898701', CrossId='EOS_00028e305aa643788247a90b1f8a1136', OwnerID='Steam_76561198342898701', PlayerName='AA1S', ClientNumber='1' 2024-01-21T10:02:38 1263.872 INF Exited thread NCS_Reader_0_0 2024-01-21T10:02:38 1263.872 INF Exited thread NCS_Writer_0_1 2024-01-21T10:02:38 1263.872 INF Exited thread NCS_Reader_0_1 2024-01-21T10:02:38 1263.872 INF Exited thread NCS_Writer_0_0 2024-01-21T10:02:38 1263.876 INF SaveAndCleanupWorld 2024-01-21T10:02:39 1265.284 INF Saving 180 of chunks took 1361ms 2024-01-21T10:02:39 1265.287 INF [EOS] Unregistering server 2024-01-21T10:02:39 1265.288 INF [Steamworks.NET] Stopping server 2024-01-21T10:02:40 1265.612 INF [Steamworks.NET] Exiting Lobby 2024-01-21T10:02:40 1265.736 INF [MODS] Loading localization from mod: Backup mod 2024-01-21T10:02:40 1265.737 INF [MODS] Loading localization from mod: Donovan_NVHelmetMod 2024-01-21T10:02:40 1265.737 INF [MODS] Loading localization from mod: MightySe7en-CraftableSecureStorage 2024-01-21T10:02:40 1265.737 INF [MODS] Loading localization from mod: RobbieWsMods 2024-01-21T10:02:40 1265.738 INF [MODS] Loading localization from mod: RW_SimpleUI 2024-01-21T10:02:40 1265.740 INF AstarManager Cleanup 2024-01-21T10:02:40 1265.916 INF Clearing queues. 2024-01-21T10:02:40 1265.916 INF Cleared queues. 2024-01-21T10:02:41 1266.742 INF Clearing queues. 2024-01-21T10:02:41 1266.742 INF Cleared queues. 2024-01-21T10:02:41 1266.747 INF World.Unload 2024-01-21T10:02:41 1266.750 INF Exited thread GenerateChunks 2024-01-21T10:02:43 1268.493 INF Exited thread SaveChunks C:\Users\glens\AppData\Roaming\7DaysToDie\Saves\Modosi Mountains\Rework1\Region 2024-01-21T10:02:43 1268.569 INF World.Cleanup 2024-01-21T10:02:43 1268.571 INF Exited thread ChunkRegeneration 2024-01-21T10:02:43 1268.576 INF Exited thread ChunkCalc 2024-01-21T10:02:43 1268.576 INF Exited thread ChunkMeshBake 2024-01-21T10:02:43 1268.582 INF Exited thread WaterSimulationApplyChanges 2024-01-21T10:02:43 1268.588 INF VehicleManager saving 0 (0 + 0) 2024-01-21T10:02:43 1268.591 INF VehicleManager saved 9 bytes 2024-01-21T10:02:43 1268.591 INF DroneManager saving 0 (0 + 0) 2024-01-21T10:02:43 1268.594 INF DroneManager saved 9 bytes 2024-01-21T10:02:43 1268.659 INF Persistent GamePrefs saved NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 2024-01-21T10:02:43 1268.714 INF NET: LiteNetLib: MT: Client disconnect from: 118.210.125.218:54856 / 0 (DisconnectPeerCalled) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00139] in :0 at EntityVehicle.Update () [0x00000] in :0 2024-01-21T10:02:43 1268.716 INF (INF) [BackupMod]: AutoBackup process terminated NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at World.GetWorldExtent (Vector3i& _minSize, Vector3i& _maxSize) [0x00006] in :0 at EntityVehicle.CheckForOutOfWorld () [0x00027] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00139] in :0 at EntityVehicle.Update () [0x00000] in :0 2024-01-21T10:02:43 1268.724 INF Persistent GamePrefs saved 2024-01-21T10:02:43 1268.724 INF Cleanup 2024-01-21T10:02:43 1268.725 INF Exited thread SSE-Processing_/sse/ 2024-01-21T10:02:43 1268.725 INF Closing Terminal Window 2024-01-21T10:02:43 1268.866 INF WinThread ended 2024-01-21T10:02:43 1268.867 INF Ended Terminal Window 2024-01-21T10:02:43 1269.183 INF [EOS] Server unregistered NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityVehicle.CheckForOutOfWorld () [0x00171] in :0 at EntityVehicle.PhysicsFixedUpdate () [0x0032a] in :0 at EntityVehicle.FixedUpdate () [0x00000] in :0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.Update () [0x00139] in :0 at EntityVehicle.Update () [0x00000] in :0 2024-01-21T10:02:45 1270.482 INF Terminating threads 2024-01-21T10:02:45 1270.482 INF OnApplicationQuit 2024-01-21T10:02:45 1270.483 INF Terminating threads 2024-01-21T10:02:45 1270.483 INF OnApplicationQuit Setting up 6 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 573 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 68 frames, [64.0 KB-128.0 KB]: 22733 frames, [128.0 KB-256.0 KB]: 789 frames, [256.0 KB-0.5 MB]: 39 frames, [1.0 MB-2.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames Initial Block Size 4.0 MB Current Block Size 7.9 MB Peak Allocated Bytes 7.9 MB Overflow Count 9 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 128.0 KB Peak Allocated Bytes 127.9 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 492.0 KB Peak Allocated Bytes 489.4 KB Overflow Count 32 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 44.0 KB Peak Allocated Bytes 43.0 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 182.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 60.0 KB Peak Allocated Bytes 58.4 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 33.0 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 272.0 KB Peak Allocated Bytes 222.4 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 181.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 36.0 KB Peak Allocated Bytes 32.0 KB Overflow Count 1 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 52.0 KB Peak Allocated Bytes 48.6 KB Overflow Count 1 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 24027 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 417314 32B: 15 Subsections = 7680 buckets. Failed count: 530215 48B: 54 Subsections = 18432 buckets. Failed count: 476958 64B: 29 Subsections = 7424 buckets. Failed count: 260726 80B: 152 Subsections = 31129 buckets. Failed count: 42309 96B: 2 Subsections = 341 buckets. Failed count: 31908 112B: 2 Subsections = 292 buckets. Failed count: 15571 128B: 1 Subsections = 128 buckets. Failed count: 65878 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 154 frames, [32.0 MB-64.0 MB]: 23396 frames, [64.0 MB-128.0 MB]: 676 frames, [256.0 MB-0.50 GB]: 2 frames Requested Block Size 16.0 MB Peak Block count 6 Peak Allocated memory 433.4 MB Peak Large allocation bytes 400.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 98 frames, [8.0 MB-16.0 MB]: 23381 frames, [16.0 MB-32.0 MB]: 8 frames, [32.0 MB-64.0 MB]: 10 frames, [64.0 MB-128.0 MB]: 731 frames Requested Block Size 16.0 MB Peak Block count 6 Peak Allocated memory 83.1 MB Peak Large allocation bytes 26.6 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 3 Overflow Count (too large) 3 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 10 Overflow Count (too large) 1 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 21 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 417314 32B: 15 Subsections = 7680 buckets. Failed count: 530215 48B: 54 Subsections = 18432 buckets. Failed count: 476958 64B: 29 Subsections = 7424 buckets. Failed count: 260726 80B: 152 Subsections = 31129 buckets. Failed count: 42309 96B: 2 Subsections = 341 buckets. Failed count: 31908 112B: 2 Subsections = 292 buckets. Failed count: 15571 128B: 1 Subsections = 128 buckets. Failed count: 65878 [ALLOC_GFX_MAIN] Peak usage frame count: [2.0 MB-4.0 MB]: 108 frames, [4.0 MB-8.0 MB]: 7 frames, [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 10 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 24037 frames, [0.50 GB-1.00 GB]: 54 frames Requested Block Size 16.0 MB Peak Block count 57 Peak Allocated memory 0.90 GB Peak Large allocation bytes 0.78 GB [ALLOC_GFX_THREAD] Peak usage frame count: [64.0 KB-128.0 KB]: 98 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 49 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 5 frames, [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 17 frames, [64.0 MB-128.0 MB]: 24043 frames Requested Block Size 16.0 MB Peak Block count 7 Peak Allocated memory 97.7 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 99714 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 417314 32B: 15 Subsections = 7680 buckets. Failed count: 530215 48B: 54 Subsections = 18432 buckets. Failed count: 476958 64B: 29 Subsections = 7424 buckets. Failed count: 260726 80B: 152 Subsections = 31129 buckets. Failed count: 42309 96B: 2 Subsections = 341 buckets. Failed count: 31908 112B: 2 Subsections = 292 buckets. Failed count: 15571 128B: 1 Subsections = 128 buckets. Failed count: 65878 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [64.0 MB-128.0 MB]: 119 frames, [128.0 MB-256.0 MB]: 24109 frames Requested Block Size 4.0 MB Peak Block count 36 Peak Allocated memory 154.9 MB Peak Large allocation bytes 43.2 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 158 frames, [32.0 MB-64.0 MB]: 23331 frames, [64.0 MB-128.0 MB]: 739 frames Requested Block Size 4.0 MB Peak Block count 20 Peak Allocated memory 123.0 MB Peak Large allocation bytes 113.0 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 417314 32B: 15 Subsections = 7680 buckets. Failed count: 530215 48B: 54 Subsections = 18432 buckets. Failed count: 476958 64B: 29 Subsections = 7424 buckets. Failed count: 260726 80B: 152 Subsections = 31129 buckets. Failed count: 42309 96B: 2 Subsections = 341 buckets. Failed count: 31908 112B: 2 Subsections = 292 buckets. Failed count: 15571 128B: 1 Subsections = 128 buckets. Failed count: 65878 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 23480 frames, [128.0 KB-256.0 KB]: 748 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 131.3 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [256.0 KB-0.5 MB]: 99 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 24 frames, [2.0 MB-4.0 MB]: 24104 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 2.1 MB Peak Large allocation bytes 0 B