RobertBeckebans / RBDOOM-3-BFG
forked from id-Software/DOOM-3-BFGmaster
Commits on Jul 14, 2020
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RobertBeckebans committed
Jul 14, 2020 -
Merge branch 'master' into PBR2
RobertBeckebans committedJul 14, 2020 -
Defaulted r_ignoreGLErrors to 1
RobertBeckebans committedJul 14, 2020 -
Extended OpenGL Debug Callback
RobertBeckebans committedJul 14, 2020
Commits on Jun 19, 2020
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Merge pull request #478 from r-a-sattarov/master
platform_linux.cpp: Added sysconf use for s_numPhysicalCPUCores
RobertBeckebans committedJun 19, 2020 Verified
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Commits on Jun 3, 2020
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platform_linux.cpp: Added sysconf use for s_numPhysicalCPUCores
when parsing /proc/cpuinfo fails, an alternative method will be used - sysconf() to get s_numPhysicalCPUCores value
Commits on May 31, 2020
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Merge pull request #466 from coldtobi/include_paths
Fix some include paths that caused build failures while Debian packaging
RobertBeckebans committedMay 31, 2020 Verified
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Merge pull request #474 from r-a-sattarov/master
CMake: fixed compiler check algorithm (support of C++11)
RobertBeckebans committedMay 31, 2020 Verified
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Merge pull request #399 from shmerl/master
Support XDG base directory specification
RobertBeckebans committedMay 31, 2020 Verified
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Commits on May 25, 2020
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Fixed multilayer bumped materials and mirrors in Vulkan
RobertBeckebans committedMay 25, 2020
Commits on May 20, 2020
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Show environment probes as spheres instead of cubes
RobertBeckebans committedMay 20, 2020
Commits on May 17, 2020
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First time that multiple environment probes work
RobertBeckebans committedMay 17, 2020 -
RobertBeckebans committed
May 17, 2020
Commits on May 16, 2020
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First step at generating multiple env probes
RobertBeckebans committedMay 16, 2020
Commits on May 15, 2020
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Fixed all known problems with sRGB -> linear RGB conversions (fog, GU…
…Is, screen effects)
RobertBeckebans committedMay 15, 2020 -
r_forceAmbient can be saved and r_antiAliasing 1 is new default
RobertBeckebans committedMay 15, 2020
Commits on May 14, 2020
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Fixed blending of multilayered normals
RobertBeckebans committedMay 14, 2020 -
Fixed too dark Mars video in main menu
RobertBeckebans committedMay 14, 2020 -
Fixed too bright fog in HDR mode
RobertBeckebans committedMay 14, 2020
Commits on May 13, 2020
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Added Contrast Adaptive Sharpening (AMD) by Justin Marshal (IcedTech)
RobertBeckebans committedMay 13, 2020
Commits on May 12, 2020
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Improved filmic post processing
RobertBeckebans committedMay 12, 2020
Commits on May 11, 2020
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Added Vogel Disk Sampling by Panos Karabelas
RobertBeckebans committedMay 11, 2020
Commits on May 10, 2020
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Optimized Filmic Dithering with precalculated Blue Noise
RobertBeckebans committedMay 10, 2020 -
Improved SSAO performance with Blue Noise
RobertBeckebans committedMay 10, 2020 -
RobertBeckebans committed
May 10, 2020
Commits on May 9, 2020
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Moved generic ImGui drawing to idGuiModel::EmitImGui
RobertBeckebans committedMay 9, 2020 -
Added high performance timer queries for OpenGL
RobertBeckebans committedMay 9, 2020
Commits on May 4, 2020
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Added GPU timer queries for Vulkan
RobertBeckebans committedMay 4, 2020 -
Made ImGui to work with the Vulkan builds
RobertBeckebans committedMay 4, 2020
Commits on May 3, 2020
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Prevent vanilla .resource maps to be reloaded. Pull request #477
RobertBeckebans committedMay 3, 2020 -
Updated idRenderLog to support RenderDoc and Nvidia's Nsight
RobertBeckebans committedMay 3, 2020 -
CMake: fixed compiler check algorithm (support of C++11)
CXX_STANDARD supported values are 98, 11, 14, 17 and 20. - https://cmake.org/cmake/help/latest/prop_tgt/CXX_STANDARD.html
r-a-sattarov committedMay 3, 2020 -
Merge pull request #465 from coldtobi/libpng1.6
Patch to support libpng1.4 and libpng1.6 alongside.
RobertBeckebans committedMay 3, 2020 Verified
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Merge pull request #473 from mrcmunir/master
Initial Nvidia jetson nano with Vulkan Support
RobertBeckebans committedMay 3, 2020 Verified
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Commits on May 1, 2020
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Fixed several problems with the HDR light equations
RobertBeckebans committedMay 1, 2020