Support DAE and stl mesh file in Geometry.cpp #2941

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hongkai-dai opened this Issue Jul 26, 2016 · 6 comments

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@hongkai-dai
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hongkai-dai commented Jul 26, 2016

The HSR robot comes with DAE file, would be helpful to support it, rather than converting it to obj file using meshlab

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liangfok Jul 26, 2016

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Extra credit for also supporting .stl files. 😄

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liangfok commented Jul 26, 2016

Extra credit for also supporting .stl files. 😄

@hongkai-dai hongkai-dai changed the title from Support DAE mesh file in Geometry.cpp to Support DAE and stl mesh file in Geometry.cpp Jul 26, 2016

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gizatt Mar 8, 2017

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Any hope of this happening in the near future? This functionality is implied to already exist by Drake documentation (see drake/docs/models.rst), which is awkward.

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gizatt commented Mar 8, 2017

Any hope of this happening in the near future? This functionality is implied to already exist by Drake documentation (see drake/docs/models.rst), which is awkward.

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Lucy-tri Mar 8, 2017

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Oops, yes, just now saw that models.rst is wrong. I will fix shortly.
When this issue is fixed, please be sure to update models.html (doc/models.rst) with any changes.

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Lucy-tri commented Mar 8, 2017

Oops, yes, just now saw that models.rst is wrong. I will fix shortly.
When this issue is fixed, please be sure to update models.html (doc/models.rst) with any changes.

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hongkai-dai Mar 8, 2017

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I am not working on it, I will unassign myself, as I am not the expert on the geometry world.

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hongkai-dai commented Mar 8, 2017

I am not working on it, I will unassign myself, as I am not the expert on the geometry world.

@hongkai-dai hongkai-dai removed their assignment Mar 8, 2017

@SeanCurtis-TRI SeanCurtis-TRI self-assigned this Mar 9, 2017

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SeanCurtis-TRI Mar 9, 2017

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This looks like something that belongs in my wheelhouse. I'll put it on my plate.

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SeanCurtis-TRI commented Mar 9, 2017

This looks like something that belongs in my wheelhouse. I'll put it on my plate.

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Lucy-tri Mar 15, 2017

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Note that currently there is Drake code to set any mesh filename extension to "obj" and try to open that file (in geometry.cc

string Mesh::FindFileWithObjExtension() const {
).

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Lucy-tri commented Mar 15, 2017

Note that currently there is Drake code to set any mesh filename extension to "obj" and try to open that file (in geometry.cc

string Mesh::FindFileWithObjExtension() const {
).

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