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A procedural textures addon for Godot
GDScript GLSL Python Other
Branch: master
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RodZill4 Merge pull request #86 from RodZill4/dev-generic
Generic node slots, 2D preview in graphview, 3D textures and splatter nodes
Latest commit 3c44a03 Feb 16, 2020

Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).

Its user interface is based on Godot's GraphEdit node: textures are described as interconnected texture generators and operators.


On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker





Copyright (c) 2018-2020 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See for more information.

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