diff --git a/Dynamic Lighting Animation/Dynamic Lighting Animation.js b/Dynamic Lighting Animation/Dynamic Lighting Animation.js index 5d5d62135f..5c77a29c9f 100644 --- a/Dynamic Lighting Animation/Dynamic Lighting Animation.js +++ b/Dynamic Lighting Animation/Dynamic Lighting Animation.js @@ -10,7 +10,7 @@ var bshields = bshields || {}; bshields.animation = (function() { 'use strict'; - var version = 2.0, + var version = 2.1, running = false, commands = { snapshot: function(args, msg) { @@ -52,7 +52,7 @@ bshields.animation = (function() { function handleInput(msg) { var isApi = msg.type === 'api', args = msg.content.trim().splitArgs(), - command, args0, isHelp; + command, arg0, isHelp; if (!isGM(msg.playerid)) { return; } diff --git a/Dynamic Lighting Animation/package.json b/Dynamic Lighting Animation/package.json index 52f5be3f44..5707b2273d 100644 --- a/Dynamic Lighting Animation/package.json +++ b/Dynamic Lighting Animation/package.json @@ -1,6 +1,6 @@ { "name": "Dynamic Lighting Animation", - "version": "2.0", + "version": "2.1", "description": "Animates paths on the Dynamic Lighting layer.", "authors": "Brian Shields", "roll20userid": "235259", diff --git a/Flight/Flight.js b/Flight/Flight.js index 93eac00b1b..f9c9a544a7 100644 --- a/Flight/Flight.js +++ b/Flight/Flight.js @@ -5,7 +5,7 @@ var bshields = bshields || {}; bshields.flight = (function() { 'use strict'; - var version = 3.0, + var version = 3.1, commands = { fly: function(args, msg) { var selected = msg.selected, diff --git a/Flight/package.json b/Flight/package.json index ceea8eda00..3daf550340 100644 --- a/Flight/package.json +++ b/Flight/package.json @@ -1,6 +1,6 @@ { "name": "Flight", - "version": "3.0", + "version": "3.1", "description": "Adds 'fluffy-wings' status icon to selected token to represent some hieght.", "authors": "Brian Shields", "roll20userid": "235259", diff --git a/Flip Tokens/Flip Tokens.js b/Flip Tokens/Flip Tokens.js index 7c28ebb85d..575fd4efde 100644 --- a/Flip Tokens/Flip Tokens.js +++ b/Flip Tokens/Flip Tokens.js @@ -11,7 +11,7 @@ var bshields = bshields || {}; bshields.flip = (function() { 'use strict'; - var version = 2.0, + var version = 2.1, commands = { flip: function(args, msg) { var selected = msg.selected; @@ -41,7 +41,7 @@ bshields.flip = (function() { function handleInput(msg) { var isApi = msg.type === 'api', args = msg.content.trim().splitArgs(), - command, args0, isHelp; + command, arg0, isHelp; if (isApi) { command = args.shift().substring(1).toLowerCase(); diff --git a/Flip Tokens/package.json b/Flip Tokens/package.json index 3caddce4c3..4cfbcb8d13 100644 --- a/Flip Tokens/package.json +++ b/Flip Tokens/package.json @@ -1,6 +1,6 @@ { "name": "Flip Tokens", - "version": "2.0", + "version": "2.1", "description": "Flips selected graphics horizontally and/or vertically. Especially useful for games with side-view tokens, and for players who do not have access to the same context menu as GMs.", "authors": "Brian Shields", "roll20userid": "235259", diff --git a/Marking Conditions/Marking Conditions.js b/Marking Conditions/Marking Conditions.js index 16fb8f775d..3bc4ee5a32 100644 --- a/Marking Conditions/Marking Conditions.js +++ b/Marking Conditions/Marking Conditions.js @@ -12,7 +12,7 @@ var bshields = bshields || {}; bshields.conditions = (function() { 'use strict'; - var version = 3.0, + var version = 3.1, commands = { mark: function(args, msg) { var tok = getTokenMark(args[0], args[1], args[2]); @@ -43,7 +43,7 @@ bshields.conditions = (function() { function handleInput(msg) { var isApi = msg.type === 'api', args = msg.content.trim().splitArgs(), - command, args0, isHelp; + command, arg0, isHelp; if (!list[msg.playerid]) { list[msg.playerid] = { cmds: [], delay: 500 }; diff --git a/Marking Conditions/package.json b/Marking Conditions/package.json index 76ab16431c..522c49842e 100644 --- a/Marking Conditions/package.json +++ b/Marking Conditions/package.json @@ -1,6 +1,6 @@ { "name": "Marking Conditions", - "version": "3.0", + "version": "3.1", "description": "Sets and removes statusmarkers on tokens.", "authors": "Brian Shields", "roll20userid": "235259", diff --git a/Raise Count/Raise Count.js b/Raise Count/Raise Count.js index ea6e627e60..1ce6d26e05 100644 --- a/Raise Count/Raise Count.js +++ b/Raise Count/Raise Count.js @@ -7,7 +7,7 @@ var bshields = bshields || {}; bshields.raiseCount = (function() { 'use strict'; - var version = 2.0, + var version = 2.1, config = { raiseSize: 4, outputFormat: 'Roll: {0}, Target: {1}, Raises: {2}' @@ -60,7 +60,7 @@ bshields.raiseCount = (function() { function handleInput(msg) { var isApi = msg.type === 'api', args = msg.content.trim().splitArgs(), - command, args0, isHelp; + command, arg0, isHelp; if (isApi) { command = args.shift().substring(1).toLowerCase(); diff --git a/Raise Count/package.json b/Raise Count/package.json index d63a7d6694..ea73ab4fe7 100644 --- a/Raise Count/package.json +++ b/Raise Count/package.json @@ -1,6 +1,6 @@ { "name": "Raise Count", - "version": "2.0", + "version": "2.1", "description": "Counts raises for the Savage Worlds system.", "authors": "Brian Shields", "roll20userid": "235259", diff --git a/Store Commands/Store Commands.js b/Store Commands/Store Commands.js index 96e35a6324..4b5c3c6439 100644 --- a/Store Commands/Store Commands.js +++ b/Store Commands/Store Commands.js @@ -11,7 +11,7 @@ var bshields = bshields || {}; bshields.storeCommands = (function() { 'use strict'; - var version = 2.0, + var version = 2.1, list = {}, commands = { delay: function(args, msg) { @@ -52,7 +52,7 @@ bshields.storeCommands = (function() { function handleInput(msg) { var isApi = msg.type === 'api', args = msg.content.trim().splitArgs(), - command, args0, isHelp; + command, arg0, isHelp; if (!list[msg.playerid]) { list[msg.playerid] = { cmds: [], delay: 500 }; diff --git a/Store Commands/package.json b/Store Commands/package.json index ad7d86c3b2..237de977bc 100644 --- a/Store Commands/package.json +++ b/Store Commands/package.json @@ -1,6 +1,6 @@ { "name": "Store Commands", - "version": "2.0", + "version": "2.1", "description": "Stores a series of commands (potentially with delays between them) to be executed in sequence later. Opens up GM-only commands such as /direct and /emas to players.", "authors": "Brian Shields", "roll20userid": "235259",